33 lines
681 B
C#
33 lines
681 B
C#
/* INFINITY CODE */
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/* https://infinity-code.com */
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using System;
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using UnityEngine;
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namespace InfinityCode.RealWorldTerrain
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{
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/// <summary>
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/// Building material class.
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/// </summary>
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[Serializable]
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public class RealWorldTerrainBuildingMaterial
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{
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/// <summary>
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/// Roof material.
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/// </summary>
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public Material roof;
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/// <summary>
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/// Wall material.
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/// </summary>
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public Material wall;
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//Size of a tile texture in meters.
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public Vector2 tileSize = new Vector2(30, 30);
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public RealWorldTerrainBuildingMaterial()
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{
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}
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}
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} |