Files
Fishing2/Assets/Infinity Code/Real World Terrain/Scripts/Prefs/RealWorldTerrainPrefsBase.Grass.cs
2025-06-09 00:11:54 +08:00

33 lines
829 B
C#

/* INFINITY CODE */
/* https://infinity-code.com */
using System.Collections.Generic;
using UnityEngine;
namespace InfinityCode.RealWorldTerrain
{
public partial class RealWorldTerrainPrefsBase
{
/// <summary>
/// Density of grass.
/// </summary>
public int grassDensity = 100;
/// <summary>
/// Grass engine ID.
/// </summary>
public string grassEngine;
/// <summary>
/// List of grass textures.
/// </summary>
public List<Texture2D> grassPrefabs;
public List<int> vegetationStudioGrassTypes;
/// <summary>
/// What to do with outside points for VolumeGrass?
/// </summary>
public RealWorldTerrainVolumeGrassOutsidePoints volumeGrassOutsidePoints;
}
}