Files
Fishing2/Assets/CharacterCustomizer/Scripts/scrObj_Presets.cs
2025-09-18 00:07:48 +08:00

11 lines
295 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace CC
{
[CreateAssetMenu(fileName = "Presets", menuName = "ScriptableObjects/Presets")]
public class scrObj_Presets : ScriptableObject
{
public List<CC_CharacterData> Presets = new List<CC_CharacterData>();
}
}