Files
Fishing2/Assets/Scripts/Fishing/New/View/Handle/OnPlayerStateChangeEvent.cs
2026-03-09 23:41:13 +08:00

13 lines
340 B
C#

using Fantasy.Event;
namespace NBF.Handle
{
public class OnPlayerStateChangeEvent : EventSystem<PlayerStateChangeEvent>
{
protected override void Handler(PlayerStateChangeEvent self)
{
var view = self.Player.GetOrAddComponent<PlayerItemViewComponent>();
view.ShowItem();
}
}
}