Files
Fishing2/Packages/com.jbooth.microverse/Scripts/Stamps/ModifierData.cs
2025-06-09 23:23:13 +08:00

28 lines
814 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace JBooth.MicroVerseCore
{
public class StampData
{
public Terrain terrain;
public float RealHeight { get { return terrain.terrainData.heightmapScale.y * 2; } }
public Matrix4x4 WorldToTerrainMatrix { get { return terrain.transform.worldToLocalMatrix; } }
public Vector2 RealSize
{
get
{
return new Vector2(
terrain.terrainData.heightmapScale.x * (terrain.terrainData.heightmapResolution),
terrain.terrainData.heightmapScale.z * (terrain.terrainData.heightmapResolution));
}
}
public StampData(Terrain terrain)
{
this.terrain = terrain;
}
}
}