Files
2026-03-05 00:14:42 +08:00

519 lines
12 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6684861221409925966
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
skipIterations:
m_OverrideState: 0
m_Value: 1
threshold:
m_OverrideState: 1
m_Value: 1
intensity:
m_OverrideState: 1
m_Value: 0.2
scatter:
m_OverrideState: 0
m_Value: 0.7
clamp:
m_OverrideState: 0
m_Value: 65472
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
highQualityFiltering:
m_OverrideState: 0
m_Value: 0
downscale:
m_OverrideState: 0
m_Value: 0
maxIterations:
m_OverrideState: 0
m_Value: 6
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dimension: 1
dirtIntensity:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-2109818796249167647
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 598e2d32e2c7b0c418e030c3236d663a, type: 3}
m_Name: ChromaticAberration
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 1
spectralLut:
m_OverrideState: 0
m_Value: {fileID: 0}
intensity:
m_OverrideState: 1
m_Value: 0.05
m_MaxSamples:
m_OverrideState: 0
m_Value: 6
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: PostProcessing
m_EditorClassIdentifier:
components:
- {fileID: 5230380330664722816}
- {fileID: 8711377374188185572}
- {fileID: 6640133647794636954}
- {fileID: 396278178000043239}
- {fileID: -2109818796249167647}
- {fileID: -6684861221409925966}
- {fileID: 2718417390662674063}
- {fileID: 1692474355597373712}
- {fileID: 89624805562497374}
- {fileID: 7577113519358791614}
- {fileID: 4527986752527755293}
--- !u!114 &89624805562497374
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f086a068d4c5889438831b3ae9afc11c, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 2
useFullACES:
m_OverrideState: 0
m_Value: 0
toeStrength:
m_OverrideState: 0
m_Value: 0
toeLength:
m_OverrideState: 0
m_Value: 0.5
shoulderStrength:
m_OverrideState: 0
m_Value: 0
shoulderLength:
m_OverrideState: 0
m_Value: 0.5
shoulderAngle:
m_OverrideState: 0
m_Value: 0
gamma:
m_OverrideState: 0
m_Value: 1
lutTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
lutContribution:
m_OverrideState: 0
m_Value: 1
neutralHDRRangeReductionMode:
m_OverrideState: 0
m_Value: 2
acesPreset:
m_OverrideState: 0
m_Value: 3
fallbackMode:
m_OverrideState: 0
m_Value: 1
hueShiftAmount:
m_OverrideState: 0
m_Value: 0
detectPaperWhite:
m_OverrideState: 0
m_Value: 0
paperWhite:
m_OverrideState: 0
m_Value: 300
detectBrightnessLimits:
m_OverrideState: 0
m_Value: 1
minNits:
m_OverrideState: 0
m_Value: 0.005
maxNits:
m_OverrideState: 0
m_Value: 1000
--- !u!114 &396278178000043239
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b51a78e223a2e504bb88a059b55229ea, type: 3}
m_Name: WhiteBalance
m_EditorClassIdentifier:
active: 0
temperature:
m_OverrideState: 0
m_Value: 0
tint:
m_OverrideState: 0
m_Value: 0
--- !u!114 &1692474355597373712
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3}
m_Name: ColorAdjustments
m_EditorClassIdentifier:
active: 1
postExposure:
m_OverrideState: 0
m_Value: 0
contrast:
m_OverrideState: 1
m_Value: 10
colorFilter:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hueShift:
m_OverrideState: 0
m_Value: 0
saturation:
m_OverrideState: 1
m_Value: 10
--- !u!114 &2718417390662674063
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 2
neutralHDRRangeReductionMode:
m_OverrideState: 0
m_Value: 2
acesPreset:
m_OverrideState: 0
m_Value: 3
hueShiftAmount:
m_OverrideState: 0
m_Value: 0
detectPaperWhite:
m_OverrideState: 0
m_Value: 0
paperWhite:
m_OverrideState: 0
m_Value: 300
detectBrightnessLimits:
m_OverrideState: 0
m_Value: 1
minNits:
m_OverrideState: 0
m_Value: 0.005
maxNits:
m_OverrideState: 0
m_Value: 1000
--- !u!114 &4527986752527755293
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 81180773991d8724ab7f2d216912b564, type: 3}
m_Name: ChromaticAberration
m_EditorClassIdentifier:
active: 1
intensity:
m_OverrideState: 1
m_Value: 0.05
--- !u!114 &5230380330664722816
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
color:
m_OverrideState: 0
m_Value: {r: 0, g: 0, b: 0, a: 1}
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.3
smoothness:
m_OverrideState: 0
m_Value: 0.2
rounded:
m_OverrideState: 0
m_Value: 0
--- !u!114 &6640133647794636954
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 1
meteringMode:
m_OverrideState: 0
m_Value: 2
luminanceSource:
m_OverrideState: 0
m_Value: 1
fixedExposure:
m_OverrideState: 1
m_Value: 8.5
compensation:
m_OverrideState: 0
m_Value: 0
limitMin:
m_OverrideState: 0
m_Value: -5
limitMax:
m_OverrideState: 1
m_Value: 13
curveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMinCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -12
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 18
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMaxCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -8
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 22
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 0
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 0
m_Value: 3
adaptationSpeedLightToDark:
m_OverrideState: 0
m_Value: 1
weightTextureMask:
m_OverrideState: 0
m_Value: {fileID: 0}
histogramPercentages:
m_OverrideState: 0
m_Value: {x: 40, y: 90}
histogramUseCurveRemapping:
m_OverrideState: 0
m_Value: 0
targetMidGray:
m_OverrideState: 0
m_Value: 0
centerAroundExposureTarget:
m_OverrideState: 0
m_Value: 0
proceduralCenter:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
proceduralRadii:
m_OverrideState: 0
m_Value: {x: 0.3, y: 0.3}
maskMinIntensity:
m_OverrideState: 0
m_Value: -30
maskMaxIntensity:
m_OverrideState: 0
m_Value: 30
proceduralSoftness:
m_OverrideState: 0
m_Value: 0.5
--- !u!114 &7577113519358791614
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4b8bcdf71d7fafa419fca1ed162f5fc9, type: 3}
m_Name: ColorAdjustments
m_EditorClassIdentifier:
active: 1
postExposure:
m_OverrideState: 0
m_Value: 0
contrast:
m_OverrideState: 1
m_Value: 10
colorFilter:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hueShift:
m_OverrideState: 0
m_Value: 0
saturation:
m_OverrideState: 1
m_Value: 40
--- !u!114 &8711377374188185572
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2c1be1b6c95cd2e41b27903b9270817f, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 0
m_Value: 0
color:
m_OverrideState: 0
m_Value: {r: 0, g: 0, b: 0, a: 1}
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.25
smoothness:
m_OverrideState: 0
m_Value: 0.2
roundness:
m_OverrideState: 0
m_Value: 1
rounded:
m_OverrideState: 0
m_Value: 0
mask:
m_OverrideState: 0
m_Value: {fileID: 0}
opacity:
m_OverrideState: 0
m_Value: 1