Files
Fishing2/Packages/com.waveharmonic.crest/Runtime/Scripts/Volume/UnderwaterRenderer.Editor.cs
2026-01-08 22:30:55 +08:00

33 lines
856 B
C#

// Crest Water System
// Copyright © 2024 Wave Harmonic. All rights reserved.
#if UNITY_EDITOR
using UnityEngine;
using WaveHarmonic.Crest.Editor;
namespace WaveHarmonic.Crest
{
// Edit Mode.
partial class UnderwaterRenderer
{
static bool IsFogEnabledForEditorCamera(Camera camera)
{
// Check if scene view has disabled fog rendering.
if (camera.cameraType == CameraType.SceneView)
{
var sceneView = EditorHelpers.GetSceneViewFromSceneCamera(camera);
// Skip rendering if fog is disabled or for some reason we could not find the scene view.
if (sceneView == null || !sceneView.sceneViewState.fogEnabled)
{
return false;
}
}
return true;
}
}
}
#endif