87 lines
2.9 KiB
C#
87 lines
2.9 KiB
C#
// ╔════════════════════════════════════════════════════════════════╗
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// ║ Copyright © 2025 NWH Coding d.o.o. All rights reserved. ║
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// ║ Licensed under Unity Asset Store Terms of Service: ║
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// ║ https://unity.com/legal/as-terms ║
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// ║ Use permitted only in compliance with the License. ║
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// ║ Distributed "AS IS", without warranty of any kind. ║
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// ╚════════════════════════════════════════════════════════════════╝
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#if UNITY_EDITOR
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#region
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using UnityEditor;
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#endregion
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namespace NWH.NUI
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{
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/// <summary>
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/// Base custom editor class for NWH NUI (NWH User Interface) system.
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/// Provides common infrastructure for drawing foldable inspector sections with documentation links.
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/// </summary>
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[CanEditMultipleObjects]
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public class NUIEditor : Editor
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{
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/// <summary>
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/// NUIDrawer instance used to render inspector GUI.
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/// </summary>
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public NUIDrawer drawer = new();
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/// <summary>
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/// Unity callback to draw inspector GUI. Delegates to OnInspectorNUI.
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/// </summary>
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public override void OnInspectorGUI()
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{
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OnInspectorNUI();
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}
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/// <summary>
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/// Draws custom NUI inspector. Override this method in derived classes to add custom GUI.
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/// Initializes drawer and renders collapsible header.
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/// </summary>
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/// <returns>True if header is expanded and GUI should continue, false if collapsed</returns>
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public virtual bool OnInspectorNUI()
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{
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if (drawer == null)
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{
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drawer = new NUIDrawer();
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}
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drawer.documentationBaseURL = GetDocumentationBaseURL();
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drawer.BeginEditor(serializedObject);
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if (!drawer.Header(serializedObject.targetObject.GetType().Name))
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{
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drawer.EndEditor();
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return false;
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}
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return true;
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}
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/// <summary>
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/// Gets base URL for documentation links. Override in derived classes to specify package-specific docs.
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/// </summary>
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/// <returns>Base documentation URL</returns>
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public virtual string GetDocumentationBaseURL()
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{
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return "http://nwhvehiclephysics.com";
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}
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/// <summary>
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/// Disables default Unity inspector margins for custom NUI layout control.
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/// </summary>
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/// <returns>Always false to disable default margins</returns>
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public override bool UseDefaultMargins()
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{
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return false;
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}
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}
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}
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#endif |