Files
2025-06-09 23:23:13 +08:00

22 lines
782 B
C#

using UnityEditor;
using UnityEngine;
#if USING_HDRP || USING_URP
namespace JBooth.MicroVerseCore.Demo.TimeOfDay
{
[CustomEditor(typeof(TimeOfDay))]
public class TimeOfDayEditor : LightAnchorEditor
{
private static GUIContent helpContent = new GUIContent("This is a wrapper for Unity's own Light Anchor class. The visuals depend on the render pipeline, your render end light settings." +
"This script maps the transform to the directional light's transform. Otherwise Unity's Light Anchor needs to be a component inside the directional light."
);
public override void OnInspectorGUI()
{
EditorGUILayout.HelpBox(helpContent.text, MessageType.Info);
base.OnInspectorGUI();
}
}
}
#endif