5 lines
272 B
Plaintext
5 lines
272 B
Plaintext
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_GlobalSpecularTex("Global Specular", 2D) = "black" {}
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_GlobalSpecularFade("Global Specular Fade", Vector) = (50, 150, 1, 1)
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_GlobalSpecularUVScale("UV Scale", Vector) = (1, 1, 0, 0)
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_GlobalSpecularBlend("Global Specular Blend", Range(0,1)) = 1 |