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Fishing2/Packages/com.jbooth.microsplat.global-texture/Scripts/Editor/microsplat_properties_globalnormal.txt
2025-06-04 09:09:39 +08:00

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_GlobalNormalTex("Global Normal", 2D) = "bump" {}
_GlobalNormalFade("Global Normmal Fade", Vector) = (50, 150, 1, 1)
_GlobalNormalUVScale("UV Scale", Vector) = (1, 1, 0, 0)