Files
Fishing2/Assets/Scripts/UI/Fishing/FishingStateInfo.cs

15 lines
299 B
C#

// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
using UnityEngine;
using FairyGUI;
using NBC;
namespace NBF
{
public partial class FishingStateInfo : GLabel
{
private void OnInited()
{
}
}
}