64 lines
1.5 KiB
C#
64 lines
1.5 KiB
C#
using System;
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namespace NBC.Asset
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{
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public class AssetInfo
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{
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private readonly AssetData _assetData;
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// public AssetData Data => _assetData;
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/// <summary>
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/// 资源路径
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/// </summary>
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public string Path { private set; get; }
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/// <summary>
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/// 资源类型
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/// </summary>
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public Type AssetType { private set; get; }
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private string _providerGUID;
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/// <summary>
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/// 唯一标识符
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/// </summary>
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public string GUID
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{
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get
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{
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if (!string.IsNullOrEmpty(_providerGUID))
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return _providerGUID;
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_providerGUID = Util.GetAssetGUID(Path, AssetType);
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return _providerGUID;
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}
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}
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public AssetInfo(AssetData assetData, System.Type assetType)
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{
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if (assetData == null)
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throw new Exception("assetData is null!");
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_assetData = assetData;
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AssetType = assetType;
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Path = assetData.Path;
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}
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public AssetInfo(AssetData assetData)
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{
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if (assetData == null)
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throw new System.Exception("assetData is null!");
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_assetData = assetData;
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AssetType = null;
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Path = assetData.Path;
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}
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public bool HasTag(string[] tags)
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{
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return _assetData.HasTag(tags);
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}
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}
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} |