Files
2025-10-23 22:59:04 +08:00

946 lines
29 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1098809716275046
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4844327195883731}
m_Layer: 0
m_Name: Fin_Top_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4844327195883731
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1098809716275046}
serializedVersion: 2
m_LocalRotation: {x: 0.5912426, y: -0.003350792, z: -0.020250976, w: 0.8062325}
m_LocalPosition: {x: 7.214113e-11, y: 0.0006301462, z: 0.00012786702}
m_LocalScale: {x: 1, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4007278603110027}
m_LocalEulerAnglesHint: {x: 72.488716, y: -1.062522, z: 2.0987868}
--- !u!1 &1120326756234069
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4216101033173025}
m_Layer: 0
m_Name: Gill.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4216101033173025
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1120326756234069}
serializedVersion: 2
m_LocalRotation: {x: 0.6611472, y: 0.74939954, z: 0.020055255, w: 0.029707788}
m_LocalPosition: {x: 0.0002771924, y: -0.00017276096, z: 0.00029639644}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4081899665308377}
m_LocalEulerAnglesHint: {x: 176.02321, y: -1.0317839, z: -97.12439}
--- !u!1 &1120615615416535
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4325797893497290}
m_Layer: 0
m_Name: Armature_Dm_pink
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4325797893497290
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1120615615416535}
serializedVersion: 2
m_LocalRotation: {x: -0.7071067, y: 7.7785124e-20, z: 7.778511e-20, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4746713346512833}
m_Father: {fileID: 4618790357995242}
m_LocalEulerAnglesHint: {x: -89.999985, y: -1.2605618e-17, z: -1.530575e-26}
--- !u!1 &1151495360074107
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4658889478209964}
m_Layer: 0
m_Name: Spine_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4658889478209964
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1151495360074107}
serializedVersion: 2
m_LocalRotation: {x: 1, y: -2.4221703e-12, z: 0.000076657474, w: -0.00000013315805}
m_LocalPosition: {x: -1.6561749e-10, y: -0.00003555603, z: -0.0002637923}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4007278603110027}
m_Father: {fileID: 4746713346512833}
m_LocalEulerAnglesHint: {x: -179.99998, y: 0.0087843, z: 0.0000000014472605}
--- !u!1 &1215652908431432
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4181669647132566}
m_Layer: 0
m_Name: Tail_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4181669647132566
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1215652908431432}
serializedVersion: 2
m_LocalRotation: {x: -0.0013993995, y: 0.00029392968, z: 0.0000004113275, w: 0.999999}
m_LocalPosition: {x: 3.7369285e-10, y: -0.000060651077, z: 0.0006615554}
m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4192357415423990}
- {fileID: 4578795792685907}
m_Father: {fileID: 4210016824370398}
m_LocalEulerAnglesHint: {x: -0.16035943, y: -0.033681896, z: -2.3415192e-10}
--- !u!1 &1242800339057303
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4007278603110027}
m_Layer: 0
m_Name: Spine_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4007278603110027
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1242800339057303}
serializedVersion: 2
m_LocalRotation: {x: -1.0068886e-15, y: 0.0004751329, z: -9.214171e-19, w: 0.9999999}
m_LocalPosition: {x: 3.5359335e-10, y: 0.0000079055835, z: 0.0006266454}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4807271733644554}
- {fileID: 4956314003476895}
- {fileID: 4844327195883731}
- {fileID: 4503100415576319}
m_Father: {fileID: 4658889478209964}
m_LocalEulerAnglesHint: {x: -1.1538103e-13, y: -0.05444622, z: 1.6040795e-16}
--- !u!1 &1294149534567966
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4060840738461795}
m_Layer: 0
m_Name: Eye.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4060840738461795
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1294149534567966}
serializedVersion: 2
m_LocalRotation: {x: 0.73341525, y: -0.6750838, z: -0.0435927, w: -0.06681053}
m_LocalPosition: {x: -0.00019208192, y: -0.00006200739, z: 0.00048728738}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4081899665308377}
m_LocalEulerAnglesHint: {x: -177.72958, y: -8.867416, z: 85.080956}
--- !u!1 &1306248327653839
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4210016824370398}
m_Layer: 0
m_Name: Spine_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4210016824370398
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1306248327653839}
serializedVersion: 2
m_LocalRotation: {x: -0.011262951, y: 0.00037116438, z: 0.00000418067, w: 0.9999365}
m_LocalPosition: {x: 3.666355e-10, y: -0.000022093354, z: 0.0006497165}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4430172476635207}
- {fileID: 4583117739113646}
- {fileID: 4181669647132566}
m_Father: {fileID: 4503100415576319}
m_LocalEulerAnglesHint: {x: -1.2906666, y: -0.042535003, z: 1.7942396e-10}
--- !u!1 &1319786405637265
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4956314003476895}
m_Layer: 0
m_Name: Fin_Bottom.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4956314003476895
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1319786405637265}
serializedVersion: 2
m_LocalRotation: {x: 0.8571944, y: -0.15263987, z: -0.059775975, w: 0.48820662}
m_LocalPosition: {x: -0.0001365115, y: -0.0006737041, z: 0.00043941409}
m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4007278603110027}
m_LocalEulerAnglesHint: {x: 121.11267, y: 2.6686745, z: 18.68697}
--- !u!1 &1348114242343892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4286769084963725}
m_Layer: 0
m_Name: Eye.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4286769084963725
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1348114242343892}
serializedVersion: 2
m_LocalRotation: {x: 0.7334151, y: 0.6750839, z: 0.043592695, w: -0.06681053}
m_LocalPosition: {x: 0.0001920819, y: -0.000062007406, z: 0.00048728738}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4081899665308377}
m_LocalEulerAnglesHint: {x: -177.72958, y: 8.867416, z: -85.08097}
--- !u!1 &1388081875408899
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4403200896393349}
m_Layer: 0
m_Name: Gill.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4403200896393349
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1388081875408899}
serializedVersion: 2
m_LocalRotation: {x: -0.6611471, y: 0.74939966, z: 0.020055735, w: -0.02970732}
m_LocalPosition: {x: -0.00027719245, y: -0.00017276095, z: 0.00029639638}
m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4081899665308377}
m_LocalEulerAnglesHint: {x: 176.0232, y: 1.0317079, z: 97.124405}
--- !u!1 &1425362390480690
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4081899665308377}
m_Layer: 0
m_Name: Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4081899665308377
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1425362390480690}
serializedVersion: 2
m_LocalRotation: {x: -0.00009719433, y: -0.008253378, z: 0.99996334, w: -0.0022870686}
m_LocalPosition: {x: 1.6182745e-10, y: 0.000016494918, z: 0.00025775557}
m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000772}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4060840738461795}
- {fileID: 4286769084963725}
- {fileID: 4209559603917296}
- {fileID: 4936802798791445}
- {fileID: 4403200896393349}
- {fileID: 4216101033173025}
- {fileID: 4629720396629579}
- {fileID: 4654875781812694}
- {fileID: 4101874821133579}
m_Father: {fileID: 4746713346512833}
m_LocalEulerAnglesHint: {x: -0.9457503, y: -0.013300275, z: 179.73802}
--- !u!1 &1437537639157316
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4618790357995242}
m_Layer: 0
m_Name: SalmonPink_Dm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4618790357995242
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1437537639157316}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0.08, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4325797893497290}
- {fileID: 4756427445355068}
m_Father: {fileID: 4748296637232024}
m_LocalEulerAnglesHint: {x: -0, y: -90, z: 0}
--- !u!1 &1444246692133525
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4746713346512833}
m_Layer: 0
m_Name: Spine_00
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4746713346512833
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1444246692133525}
serializedVersion: 2
m_LocalRotation: {x: -0.0000001883139, y: 0.7071068, z: -0.7071067, w: 0.00000018831395}
m_LocalPosition: {x: 4.2626602e-17, y: -0.0006045294, z: 0.000118858254}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4081899665308377}
- {fileID: 4658889478209964}
m_Father: {fileID: 4325797893497290}
m_LocalEulerAnglesHint: {x: -90.00001, y: -6.0268912e-12, z: 179.99997}
--- !u!1 &1485748511251631
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4578795792685907}
m_Layer: 0
m_Name: Tail_02_upper
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4578795792685907
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1485748511251631}
serializedVersion: 2
m_LocalRotation: {x: -0.00073142484, y: 0.7781584, z: 0.6280656, w: -0.0016014907}
m_LocalPosition: {x: 1.819022e-10, y: 0.000119565426, z: 0.00032159872}
m_LocalScale: {x: 1, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4181669647132566}
m_LocalEulerAnglesHint: {x: 102.18461, y: 0.0901642, z: 179.81952}
--- !u!1 &1513457327946326
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4583117739113646}
m_Layer: 0
m_Name: Fin_Top_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4583117739113646
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1513457327946326}
serializedVersion: 2
m_LocalRotation: {x: 0.6281634, y: -0.0000002997063, z: -0.00000036573599, w: 0.7780815}
m_LocalPosition: {x: 2.2380606e-10, y: 0.00023057222, z: 0.00039696394}
m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4210016824370398}
m_LocalEulerAnglesHint: {x: 77.829506, y: 0.00000039579487, z: 0.00005418312}
--- !u!1 &1528451454104292
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4807271733644554}
m_Layer: 0
m_Name: Fin_Bottom.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4807271733644554
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1528451454104292}
serializedVersion: 2
m_LocalRotation: {x: 0.83335084, y: 0.050153933, z: -0.0007849973, w: 0.5504638}
m_LocalPosition: {x: 0.00013651203, y: -0.0006737041, z: 0.00043941397}
m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4007278603110027}
m_LocalEulerAnglesHint: {x: 113.241585, y: -3.2403255, z: -4.7529716}
--- !u!1 &1629219372528415
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4192357415423990}
m_Layer: 0
m_Name: Tail_02_bottom
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4192357415423990
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1629219372528415}
serializedVersion: 2
m_LocalRotation: {x: 0.035593186, y: 0.5897089, z: 0.80662805, w: 0.018103635}
m_LocalPosition: {x: 1.7861836e-10, y: -0.00019968042, z: 0.00031569976}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4181669647132566}
m_LocalEulerAnglesHint: {x: 72.41324, y: 2.0670595, z: -175.91528}
--- !u!1 &1686519312172787
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4430172476635207}
m_Layer: 0
m_Name: Fin_Bottom
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4430172476635207
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1686519312172787}
serializedVersion: 2
m_LocalRotation: {x: 0.81834275, y: 0.06689498, z: 0.023459237, w: 0.57034194}
m_LocalPosition: {x: 4.7150988e-11, y: -0.000476127, z: 0.000083263}
m_LocalScale: {x: 1, y: 1.0000004, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4210016824370398}
m_LocalEulerAnglesHint: {x: 110.39988, y: -2.1726398, z: -7.8363223}
--- !u!1 &1774188228672694
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4503100415576319}
m_Layer: 0
m_Name: Spine_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4503100415576319
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1774188228672694}
serializedVersion: 2
m_LocalRotation: {x: -1.0973053e-15, y: 0.00042051665, z: -2.798695e-18, w: 0.99999994}
m_LocalPosition: {x: 3.6947312e-10, y: -0.000048941238, z: 0.0006549832}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4210016824370398}
m_Father: {fileID: 4007278603110027}
m_LocalEulerAnglesHint: {x: -1.2574211e-13, y: -0.048187662, z: 3.735835e-16}
--- !u!1 &1795720617331907
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4748296637232024}
m_Layer: 0
m_Name: SalmonPink_Dm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4748296637232024
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1795720617331907}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4618790357995242}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!1 &1829716336117457
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4756427445355068}
- component: {fileID: 137236558587541469}
m_Layer: 0
m_Name: Salmon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4756427445355068
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1829716336117457}
serializedVersion: 2
m_LocalRotation: {x: -0.7071067, y: -0.000000030908616, z: 0.000000030908623, w: 0.7071068}
m_LocalPosition: {x: 2.2979474e-18, y: 3.2790287e-17, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4618790357995242}
m_LocalEulerAnglesHint: {x: -89.999985, y: -1.5351845e-13, z: -0.000005008956}
--- !u!137 &137236558587541469
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1829716336117457}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a48cae3b63615cd4cb631a73f1bac1fe, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: f18c964352bed3041a8bb2573cff3731, type: 2}
m_Bones:
- {fileID: 4746713346512833}
- {fileID: 4658889478209964}
- {fileID: 4007278603110027}
- {fileID: 4503100415576319}
- {fileID: 4210016824370398}
- {fileID: 4181669647132566}
- {fileID: 4578795792685907}
- {fileID: 4192357415423990}
- {fileID: 4583117739113646}
- {fileID: 4430172476635207}
- {fileID: 4844327195883731}
- {fileID: 4956314003476895}
- {fileID: 4807271733644554}
- {fileID: 4081899665308377}
- {fileID: 4936802798791445}
- {fileID: 4209559603917296}
- {fileID: 4654875781812694}
- {fileID: 4629720396629579}
- {fileID: 4216101033173025}
- {fileID: 4403200896393349}
- {fileID: 4101874821133579}
- {fileID: 4286769084963725}
- {fileID: 4060840738461795}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4746713346512833}
m_AABB:
m_Center: {x: 0.00000029278453, y: 0.000009474985, z: -0.0013651832}
m_Extent: {x: 0.00082762726, y: 0.0010345653, z: 0.0029067153}
m_DirtyAABB: 0
--- !u!1 &1833570183104779
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4629720396629579}
m_Layer: 0
m_Name: Jaw
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4629720396629579
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1833570183104779}
serializedVersion: 2
m_LocalRotation: {x: 0.78606576, y: -0.00000062593926, z: -0.00000071985886, w: 0.6181429}
m_LocalPosition: {x: -1.0913936e-13, y: -0.00035806838, z: 0.00042380404}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4081899665308377}
m_LocalEulerAnglesHint: {x: 103.63871, y: -0.00002050461, z: 0.00010737287}
--- !u!1 &1858161837667697
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4654875781812694}
m_Layer: 0
m_Name: Jaw_a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4654875781812694
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1858161837667697}
serializedVersion: 2
m_LocalRotation: {x: 0.77798975, y: -0.005562157, z: -0.006569498, w: 0.62821805}
m_LocalPosition: {x: -5.002221e-13, y: -0.00062080135, z: -0.00049498875}
m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000005}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4081899665308377}
m_LocalEulerAnglesHint: {x: 102.15746, y: -0.18526678, z: 0.9688516}
--- !u!1 &1883300927759019
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4209559603917296}
m_Layer: 0
m_Name: Fin.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4209559603917296
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883300927759019}
serializedVersion: 2
m_LocalRotation: {x: -0.08114328, y: -0.35210618, z: 0.8857328, w: 0.29140085}
m_LocalPosition: {x: -0.00028716688, y: -0.00044197158, z: -0.00008108195}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4081899665308377}
m_LocalEulerAnglesHint: {x: -42.24526, y: 3.5239372, z: -144.93994}
--- !u!1 &1900091439438815
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4936802798791445}
m_Layer: 0
m_Name: Fin.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4936802798791445
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900091439438815}
serializedVersion: 2
m_LocalRotation: {x: 0.11991803, y: -0.3133902, z: 0.89101744, w: -0.3057682}
m_LocalPosition: {x: 0.00028716688, y: -0.00044197164, z: -0.000081081955}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4081899665308377}
m_LocalEulerAnglesHint: {x: -39.194885, y: 1.2633947, z: 141.66907}
--- !u!1 &1985843233801837
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4101874821133579}
m_Layer: 0
m_Name: Jaw_Upper
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4101874821133579
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1985843233801837}
serializedVersion: 2
m_LocalRotation: {x: 0.9024456, y: -0.0000031423565, z: 0.0000063739817, w: -0.43080384}
m_LocalPosition: {x: 2.0008883e-13, y: 0.000054892807, z: 0.00081511063}
m_LocalScale: {x: 1.0000005, y: 1.0000005, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4081899665308377}
m_LocalEulerAnglesHint: {x: -128.96283, y: 0.0005040232, z: 0.00063962047}