Files
2026-02-28 12:43:44 +08:00

96 lines
4.7 KiB
C#

// Copyright © 2018 Procedural Worlds Pty Limited. All Rights Reserved.
using UnityEditor;
using PWCommon5;
namespace GeNa.Core
{
[InitializeOnLoad]
public static class PWApp
{
#region Variables
public const string CONF_NAME = "GeNa";
private static AppConfig m_conf;
#endregion
#region Properties
public static AppConfig CONF
{
get
{
if (m_conf != null)
return m_conf;
m_conf = AssetUtils.GetConfig(CONF_NAME);
if (m_conf != null)
Prod.Checkin(m_conf);
return m_conf;
}
}
#endregion
#region Constructors
static PWApp()
{
// On Import Package Completed
GeNaEditorEvents.onImportPackageCompleted -= OnImportPackageCompleted;
GeNaEditorEvents.onImportPackageCompleted += OnImportPackageCompleted;
// On Import Package Cancelled
GeNaEditorEvents.onImportPackageCancelled -= OnImportPackageCancelled;
GeNaEditorEvents.onImportPackageCancelled += OnImportPackageCancelled;
// On Import Package Failed
GeNaEditorEvents.onImportPackageFailed -= OnImportPackageFailed;
GeNaEditorEvents.onImportPackageFailed += OnImportPackageFailed;
m_conf = AssetUtils.GetConfig(CONF_NAME, true);
// In case it was a script only import: let's check-in.
if (m_conf != null)
Prod.Checkin(m_conf);
}
#endregion
#region Methods
/// <summary>
/// Called when a package import is Completed.
/// </summary>
private static void OnImportPackageCompleted(string packageName)
{
#if PW_DEBUG
Debug.LogFormat("[PWApp]: '{0}' Import Completed", packageName);
#endif
OnPackageImport();
}
/// <summary>
/// Called when a package import is Cancelled.
/// </summary>
private static void OnImportPackageCancelled(string packageName) => OnPackageImport();
/// <summary>
/// Called when a package import fails.
/// </summary>
private static void OnImportPackageFailed(string packageName, string error) => OnPackageImport();
/// <summary>
/// Used to run things after a package was imported.
/// </summary>
private static void OnPackageImport()
{
if (m_conf == null)
m_conf = AssetUtils.GetConfig(CONF_NAME);
Prod.Checkin(m_conf);
// No need for these anymore
GeNaEditorEvents.onImportPackageCompleted -= OnImportPackageCompleted;
GeNaEditorEvents.onImportPackageCancelled -= OnImportPackageCancelled;
GeNaEditorEvents.onImportPackageFailed -= OnImportPackageFailed;
}
/// <summary>
/// Get an editor utils object that can be used for common Editor stuff - DO make sure to Dispose() the instance.
/// </summary>
/// <param name="editorObj">The class that uses the utils. Just pass in "this".</param>
/// <param name="classNameOverride"></param>
/// <param name="customUpdateMethod">(Optional) The method to be called when the GUI needs to be updated. (Repaint will always be called.)</param>
/// <returns>Editor Utils</returns>
public static EditorUtils GetEditorUtils(IPWEditor editorObj, string classNameOverride = null, System.Action customUpdateMethod = null) => new EditorUtils(CONF, editorObj, classNameOverride, customUpdateMethod);
/// <summary>
/// Get an editor utils object that can be used for common Editor stuff - DO make sure to Dispose() the instance.
/// </summary>
/// <param name="editorObj">The class that uses the utils. Just pass in "this".</param>
/// <param name="customUpdateMethod">(Optional) The method to be called when the GUI needs to be updated. (Repaint will always be called.)</param>
/// <param name="customNewsURL">(Optional) Custom News URL to fetch the news messages from (will default to the News URL in app config if none provided)</param>
/// <param name="overrideParameters">A custom set of URL Parameters to use when fetching news data. If left empty, the default set of parameters will be used</param>
/// <returns>Editor Utils</returns>
public static EditorUtils GetEditorUtils(IPWEditor editorObj, System.Action customUpdateMethod = null, string customNewsURL = null, URLParameters overrideParameters = null) => new EditorUtils(CONF, editorObj, null, customUpdateMethod, customNewsURL, overrideParameters);
#endregion
}
}