Files
2026-02-28 12:43:44 +08:00

37 lines
1.1 KiB
C#

using PWCommon5;
namespace GeNa.Core
{
public class GeNaEditor : PWEditor
{
#region Variables
private GeNaStyles m_styles;
private GeNaSpawner m_geNaSpawner = null;
protected EditorUtils m_editorUtils;
protected bool m_inited = false;
#endregion
#region Properties
protected GeNaStyles Styles => m_styles;
protected GeNaSpawner GeNaSpawner => m_geNaSpawner;
#endregion
#region Methods
public void SetSpawner(GeNaSpawner spawner) => m_geNaSpawner = spawner;
protected void Initialize()
{
// Initialize GUI
if (m_styles == null || m_inited == false)
{
m_styles?.Dispose();
m_styles = new GeNaStyles();
m_inited = true;
}
// Initialize Editor Utils (if it exists)
m_editorUtils?.Initialize();
}
protected virtual void OnDestroy() => m_styles?.Dispose();
public override void OnInspectorGUI() => Initialize();
public virtual void OnSceneGUI()
{
}
#endregion
}
}