Files
Fishing2/Assets/Plugins/vInspector/VInspectorNavbar.cs
2025-05-10 12:49:47 +08:00

1001 lines
29 KiB
C#

#if UNITY_EDITOR
using UnityEngine;
using UnityEngine.UIElements;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.SceneManagement;
using System.Reflection;
using System.Linq;
using System.Text.RegularExpressions;
using Type = System.Type;
using static VInspector.Libs.VUtils;
using static VInspector.Libs.VGUI;
using static VInspector.VInspectorData;
using static VInspector.VInspector;
namespace VInspector
{
public class VInspectorNavbar
{
public void OnGUI(Rect navbarRect)
{
this.navbarRect = navbarRect;
void shadow()
{
if (!curEvent.isRepaint) return;
var shadowLength = 30;
var shadowPos = 21;
var shadowGreyscale = isDarkTheme ? .08f : .28f;
var shadowAlpha = .35f;
var minScrollPos = 10;
var maxScrollPos = 20;
var scrollPos = window.GetMemberValue<ScrollView>("m_ScrollView").scrollOffset.y;
var opacity = ((scrollPos - minScrollPos) / (maxScrollPos - minScrollPos)).Clamp01();
navbarRect.MoveY(shadowPos).SetHeight(shadowLength).DrawCurtainDown(Greyscale(shadowGreyscale, shadowAlpha * opacity));
}
void background()
{
if (!curEvent.isRepaint) return;
var backgroundColor = Greyscale(isDarkTheme ? .235f : .8f);
var lineColor = Greyscale(isDarkTheme ? .1f : .53f);
navbarRect.Draw(backgroundColor);
navbarRect.SetHeightFromBottom(1).MoveY(1).Draw(lineColor);
}
void name()
{
if (!curEvent.isRepaint) return;
var nameRect = navbarRect.MoveX(30 * 2 + 1);
var minScrollPos = 10;
var maxScrollPos = 20;
var scrollPos = window.GetMemberValue<ScrollView>("m_ScrollView").scrollOffset.y;
var opacity = (scrollPos - minScrollPos) / (maxScrollPos - minScrollPos);
SetGUIColor(Greyscale(.95f, opacity));
SetLabelBold();
GUI.Label(nameRect, Selection.activeObject?.name ?? "No selection");
ResetLabelStyle();
ResetGUIColor();
}
void nameCurtain()
{
if (!curEvent.isRepaint) return;
if (!data) return;
if (lastItemX == default) return;
var backgroundColor = Greyscale(isDarkTheme ? .235f : .8f);
var curtainRect = navbarRect.AddHeightFromMid(-4).SetXMax(lastItemX).SetWidthFromRight(20);
var maskRect = navbarRect.AddHeightFromMid(-4).SetX(lastItemX).SetWidth(123);
curtainRect.DrawCurtainLeft(backgroundColor);
maskRect.Draw(backgroundColor);
}
void selectPrev()
{
var buttonRect = navbarRect.SetWidth(30).MoveX(4);
var iconName = "Chevron Left";
var iconSize = 14;
var colorNormal = Greyscale(isDarkTheme ? .75f : .2f);
var colorHovered = Greyscale(isDarkTheme ? 1f : .2f);
var colorPressed = Greyscale(isDarkTheme ? .75f : .5f);
var colorDisabled = Greyscale(isDarkTheme ? .53f : .55f);
var disabled = !VInspectorSelectionHistory.instance.prevStates.Any();
if (disabled) { IconButton(buttonRect, iconName, iconSize, colorDisabled, colorDisabled, colorDisabled); return; }
if (!IconButton(buttonRect, iconName, iconSize, colorNormal, colorHovered, colorPressed)) return;
VInspectorSelectionHistory.instance.MoveBack();
}
void selectNext()
{
var buttonRect = navbarRect.SetWidth(30).MoveX(30).MoveX(1).AddWidthFromMid(-6);
var iconName = "Chevron Right";
var iconSize = 14;
var colorNormal = Greyscale(isDarkTheme ? .75f : .2f);
var colorHovered = Greyscale(isDarkTheme ? 1f : .2f);
var colorPressed = Greyscale(isDarkTheme ? .75f : .5f);
var colorDisabled = Greyscale(isDarkTheme ? .53f : .55f);
var disabled = !VInspectorSelectionHistory.instance.nextStates.Any();
if (disabled) { IconButton(buttonRect, iconName, iconSize, colorDisabled, colorDisabled, colorDisabled); return; }
if (!IconButton(buttonRect, iconName, iconSize, colorNormal, colorHovered, colorPressed)) return;
VInspectorSelectionHistory.instance.MoveForward();
}
void bookmarks()
{
void createData()
{
if (data) return;
if (!navbarRect.IsHovered()) return;
if (!DragAndDrop.objectReferences.Any()) return;
data = ScriptableObject.CreateInstance<VInspectorData>();
AssetDatabase.CreateAsset(data, GetScriptPath("VInspector").GetParentPath().CombinePath("vInspector Data.asset"));
}
void repaintOnUndoRedo()
{
if (!data) return;
if (curEvent.commandName != "UndoRedoPerformed") return;
if (!repaintNeededAfterUndoRedo) return;
window.Repaint();
repaintNeededAfterUndoRedo = false;
}
void gui()
{
if (!data) return;
bookmarksRect = navbarRect.AddWidth(-5).AddWidthFromRight(-60);
BookmarksOnGUI();
}
createData();
repaintOnUndoRedo();
gui();
}
shadow();
background();
name();
nameCurtain();
selectPrev();
selectNext();
bookmarks();
}
Rect navbarRect;
Rect bookmarksRect;
public void BookmarksOnGUI()
{
this.bookmarksRect = bookmarksRect;
void item(Vector2 centerPosition, Item item)
{
if (item == null) return;
if (curEvent.isLayout) return;
var itemRect = Rect.zero.SetSize(item.width, bookmarksRect.height).SetMidPos(centerPosition);
void shadow()
{
if (!draggingItem) return;
if (draggedItem != item) return;
itemRect.SetSizeFromMid(item.width - 4, expandedItemWidth - 4).DrawBlurred(Greyscale(0, .3f), 15);
}
void background()
{
if (!itemRect.IsHovered()) return;
if (draggingItem && draggedItem != item) return;
var backgroundColor = Greyscale(isDarkTheme ? .35f : .7f);
var backgroundRect = itemRect.SetSizeFromMid(itemRect.width - 2, expandedItemWidth - 2);
backgroundRect.DrawRounded(backgroundColor, 4);
}
void icon()
{
var iconRect = itemRect.SetSizeFromMid(16);
Texture iconTexture = null;
float opacity = 1f;
void getTexture_material()
{
if (item.type != typeof(Material)) return;
iconTexture = item.isLoadable ? AssetPreview.GetAssetPreview(item.obj) ?? AssetPreview.GetMiniThumbnail(item.obj) : AssetPreview.GetMiniTypeThumbnail(item.type);
}
void getTexture_otherAsset()
{
if (item.type == typeof(Material)) return;
if (!item.isAsset) return;
iconTexture = item.isLoadable ? AssetPreview.GetMiniThumbnail(item.obj) : AssetPreview.GetMiniTypeThumbnail(item.type);
}
void getTexture_sceneGameObject()
{
if (!item.isSceneGameObject) return;
void getIconNameFromAssetPreview()
{
if (!item.isLoadable) return;
item.sceneGameObjectIconName = AssetPreview.GetMiniThumbnail(item.obj).name;
}
void getIconNameFromVHierarchy()
{
if (!item.isLoadable) return;
if (item.obj is not GameObject gameObject) return;
if (mi_VHierarchy_GetIconName == null) return;
var iconNameFromVHierarchy = (string)mi_VHierarchy_GetIconName.Invoke(null, new object[] { gameObject });
if (!iconNameFromVHierarchy.IsNullOrEmpty())
item.sceneGameObjectIconName = iconNameFromVHierarchy;
}
getIconNameFromAssetPreview();
getIconNameFromVHierarchy();
iconTexture = EditorGUIUtility.IconContent(item.sceneGameObjectIconName.IsNullOrEmpty() ? "GameObject icon" : item.sceneGameObjectIconName).image;
}
void set_opacity()
{
var opacityNormal = .9f;
var opacityHovered = 1f;
var opacityPressed = .75f;
var opacityDragged = .75f;
var opacityDisabled = .4f;
var isDisabled = !item.isLoadable;
opacity = opacityNormal;
if (draggingItem)
opacity = item == draggedItem ? opacityDragged : opacityNormal;
else if (item == pressedItem)
opacity = opacityPressed;
else if (itemRect.IsHovered())
opacity = opacityHovered;
if (isDisabled)
opacity = opacityDisabled;
}
void drawTexture_material()
{
if (item.type != typeof(Material)) return;
if (!iconTexture) return;
if (!assetPreviewMaterial)
assetPreviewMaterial = new Material(Shader.Find("Hidden/VInspectorAssetPreview"));
SetGUIColor(Greyscale(1, opacity));
assetPreviewMaterial.SetColor("_Color", GUI.color);
EditorGUI.DrawPreviewTexture(iconRect, iconTexture, assetPreviewMaterial);
ResetGUIColor();
}
void drawTexture_other()
{
if (item.type == typeof(Material)) return;
if (!iconTexture) return;
SetGUIColor(Greyscale(1, opacity));
GUI.DrawTexture(iconRect, iconTexture);
ResetGUIColor();
}
getTexture_material();
getTexture_otherAsset();
getTexture_sceneGameObject();
set_opacity();
drawTexture_material();
drawTexture_other();
}
void selectedIndicator()
{
if (Selection.activeObject != item.obj) return;
if (Selection.activeObject == null) return;
if (draggingItem && draggedItem == item && centerPosition.y != bookmarksRect.center.y) return;
var indicatorColor = Greyscale(isDarkTheme ? .75f : 1f);
var rect = itemRect.SetHeightFromBottom(3).MoveY(2).SetWidthFromMid(3);
rect.DrawRounded(indicatorColor, 1);
}
void tooltip()
{
if (item != (draggingItem ? (draggedItem) : (lastHoveredItem))) return;
if (tooltipOpacity == 0) return;
var fontSize = 11; // ,maybe 12
var tooltipText = item.isDeleted ? "Deleted" : item.name;
Rect tooltipRect;
void set_tooltipRect()
{
var width = tooltipText.GetLabelWidth(fontSize) + 6;
var height = 16 + (fontSize - 12) * 2;
var yOffset = 28;
var rightMargin = -1;
tooltipRect = Rect.zero.SetMidPos(centerPosition.x, centerPosition.y + yOffset).SetSizeFromMid(width, height);
var maxXMax = bookmarksRect.xMax - rightMargin;
if (tooltipRect.xMax > maxXMax)
tooltipRect = tooltipRect.MoveX(maxXMax - tooltipRect.xMax);
}
void shadow()
{
var shadowAmount = .33f;
var shadowRadius = 10;
tooltipRect.DrawBlurred(Greyscale(0, shadowAmount).MultiplyAlpha(tooltipOpacity), shadowRadius);
}
void background()
{
var cornerRadius = 5;
var backgroundColor = Greyscale(isDarkTheme ? .13f : .9f);
var outerEdgeColor = Greyscale(isDarkTheme ? .25f : .6f);
var innerEdgeColor = Greyscale(isDarkTheme ? .0f : .95f);
tooltipRect.Resize(-1).DrawRounded(outerEdgeColor.SetAlpha(tooltipOpacity.Pow(2)), cornerRadius + 1);
tooltipRect.Resize(0).DrawRounded(innerEdgeColor.SetAlpha(tooltipOpacity.Pow(2)), cornerRadius + 0);
tooltipRect.Resize(1).DrawRounded(backgroundColor.SetAlpha(tooltipOpacity), cornerRadius - 1);
}
void text()
{
var textRect = tooltipRect.MoveY(-.5f);
var textColor = Greyscale(1f);
SetLabelAlignmentCenter();
SetLabelFontSize(fontSize);
SetGUIColor(textColor.SetAlpha(tooltipOpacity));
GUI.Label(textRect, tooltipText);
ResetLabelStyle();
ResetGUIColor();
}
set_tooltipRect();
shadow();
background();
text();
}
void click()
{
if (!itemRect.IsHovered()) return;
if (!curEvent.isMouseUp) return;
if (doubleclickUnhandled) return;
curEvent.Use();
if (draggingItem) return;
if ((curEvent.mousePosition - mouseDownPosiion).magnitude > 2) return;
if (!item.isLoadable) return;
Selection.activeObject = item.obj;
lastClickedItem = item;
hideTooltip = true;
}
void doubleclick()
{
if (!itemRect.IsHovered()) return;
if (!curEvent.isMouseUp) return;
if (!doubleclickUnhandled) return;
void frameSceneGO()
{
if (!item.isLoadable) return;
if (!item.isSceneGameObject) return;
if (item.obj is not GameObject go) return;
var sv = SceneView.lastActiveSceneView;
if (!sv || !sv.hasFocus)
sv = SceneView.sceneViews.ToArray().FirstOrDefault(r => (r as SceneView).hasFocus) as SceneView;
if (!sv)
(sv = SceneView.lastActiveSceneView ?? SceneView.sceneViews[0] as SceneView).Focus();
sv.Frame(go.GetBounds(), false);
}
void loadSceneAndSelect()
{
if (!item.isSceneGameObject) return;
if (item.isLoadable) return;
if (item.isDeleted) return;
if (Application.isPlaying) return;
EditorSceneManager.SaveOpenScenes();
EditorSceneManager.OpenScene(item.assetPath);
Selection.activeObject = item.obj;
}
void openPrefab()
{
if (!item.isLoadable) return;
if (item.obj is not GameObject gameObject) return;
if (!AssetDatabase.Contains(gameObject)) return;
AssetDatabase.OpenAsset(gameObject);
}
frameSceneGO();
loadSceneAndSelect();
openPrefab();
doubleclickUnhandled = false;
}
itemRect.MarkInteractive();
shadow();
background();
icon();
selectedIndicator();
tooltip();
click();
doubleclick();
}
void normalItem(int i)
{
if (data.items[i] == droppedItem && animatingDroppedItem) return;
var centerX = GetItemCenterX(i);
var centerY = bookmarksRect.height / 2;
var minX = centerX - data.items[i].width / 2;
if (minX < bookmarksRect.x) return;
lastItemX = minX;
item(new Vector2(centerX, centerY), data.items[i]);
}
void draggedItem_()
{
if (!draggingItem) return;
var centerX = curEvent.mousePosition.x + draggedItemHoldOffset.x;
var centerY = bookmarksRect.IsHovered() ? bookmarksRect.height / 2 : curEvent.mousePosition.y;
item(new Vector2(centerX, centerY), draggedItem);
}
void droppedItem_()
{
if (!animatingDroppedItem) return;
var centerX = droppedItemX;
var centerY = bookmarksRect.height / 2;
item(new Vector2(centerX, centerY), droppedItem);
}
UpdateMouseState();
UpdateAnimations();
UpdateDragging();
for (int i = 0; i < data.items.Count; i++)
normalItem(i);
draggedItem_();
droppedItem_();
if (draggingItem || animatingDroppedItem || animatingGaps || animatingTooltip)
window.Repaint();
}
float GetItemCenterX(int i)
{
return bookmarksRect.xMax
- data.items[i].width / 2
- data.items.Take(i).Sum(r => r.width)
- gaps.Take(i + 1).Sum();
}
int GetItemIndex(float mouseX)
{
var curItemWidthSum = 0f;
for (int i = 0; i < data.items.Count; i++)
{
curItemWidthSum += data.items[i].width;
if (bookmarksRect.xMax - curItemWidthSum < mouseX + .5f)
return i;
}
return data.items.Count;
}
public static float expandedItemWidth = 24;
public float lastItemX;
Material assetPreviewMaterial;
public static bool repaintNeededAfterUndoRedo;
void UpdateMouseState()
{
void down()
{
if (!curEvent.isMouseDown) return;
mousePressed = true;
mouseDownPosiion = curEvent.mousePosition;
var pressedItemIndex = GetItemIndex(mouseDownPosiion.x);
if (pressedItemIndex.IsInRangeOf(data.items))
pressedItem = data.items[pressedItemIndex];
doubleclickUnhandled = curEvent.clickCount == 2;
curEvent.Use();
}
void up()
{
if (!curEvent.isMouseUp) return;
mousePressed = false;
pressedItem = null;
}
void hover()
{
var hoveredItemIndex = GetItemIndex(curEvent.mousePosition.x);
mouseHoversItem = bookmarksRect.IsHovered() && hoveredItemIndex.IsInRangeOf(data.items);
if (mouseHoversItem)
lastHoveredItem = data.items[hoveredItemIndex];
}
down();
up();
hover();
}
bool mouseHoversItem;
bool mousePressed;
bool doubleclickUnhandled;
Vector2 mouseDownPosiion;
Item pressedItem;
Item lastHoveredItem;
void UpdateAnimations()
{
void set_deltaTime()
{
if (!curEvent.isLayout) return;
deltaTime = (float)(EditorApplication.timeSinceStartup - lastLayoutTime);
if (deltaTime > .05f)
deltaTime = .0166f;
lastLayoutTime = EditorApplication.timeSinceStartup;
}
void gaps_()
{
if (!curEvent.isLayout) return;
var makeSpaceForDraggedItem = draggingItem && bookmarksRect.IsHovered();
var lerpSpeed = 12;
for (int i = 0; i < gaps.Count; i++)
if (makeSpaceForDraggedItem && i == insertDraggedItemAtIndex)
gaps[i] = Lerp(gaps[i], draggedItem.width, lerpSpeed, deltaTime);
else
gaps[i] = Lerp(gaps[i], 0, lerpSpeed, deltaTime);
for (int i = 0; i < gaps.Count; i++)
if (gaps[i].Approx(0))
gaps[i] = 0;
// else if (gaps[i].Approx(draggedItem.width))
// gaps[i] = draggedItem.width;
animatingGaps = gaps.Any(r => r > .5f);
}
void droppedItem_()
{
if (!curEvent.isLayout) return;
if (!animatingDroppedItem) return;
var lerpSpeed = 8;
var targX = GetItemCenterX(data.items.IndexOf(droppedItem));
SmoothDamp(ref droppedItemX, targX, lerpSpeed, ref droppedItemXDerivative, deltaTime);
if ((droppedItemX - targX).Abs() < .5f)
animatingDroppedItem = false;
}
void tooltip()
{
if (!curEvent.isLayout) return;
if (!mouseHoversItem || lastHoveredItem != lastClickedItem)
hideTooltip = false;
var lerpSpeed = UnityEditorInternal.InternalEditorUtility.isApplicationActive ? 15 : 12321;
if (mouseHoversItem && !draggingItem && !hideTooltip)
SmoothDamp(ref tooltipOpacity, 1, lerpSpeed, ref tooltipOpacityDerivative, deltaTime);
else
SmoothDamp(ref tooltipOpacity, 0, lerpSpeed, ref tooltipOpacityDerivative, deltaTime);
if (tooltipOpacity > .99f)
tooltipOpacity = 1;
if (tooltipOpacity < .01f)
tooltipOpacity = 0;
animatingTooltip = tooltipOpacity != 0 && tooltipOpacity != 1;
}
set_deltaTime();
gaps_();
droppedItem_();
tooltip();
}
List<float> gaps
{
get
{
while (_gaps.Count < data.items.Count + 1) _gaps.Add(0);
while (_gaps.Count > data.items.Count + 1) _gaps.RemoveLast();
return _gaps;
}
}
List<float> _gaps = new();
float deltaTime;
double lastLayoutTime;
float droppedItemX;
float droppedItemXDerivative;
float tooltipOpacity;
float tooltipOpacityDerivative;
bool animatingDroppedItem;
bool animatingGaps;
bool animatingTooltip;
Item lastClickedItem;
bool hideTooltip;
void UpdateDragging()
{
void initFromOutside()
{
if (draggingItem) return;
if (!bookmarksRect.IsHovered()) return;
if (!curEvent.isDragUpdate) return;
if (DragAndDrop.objectReferences.FirstOrDefault() is not Object draggedObject) return;
if (draggedObject is DefaultAsset) return;
if (draggedObject is Component) return;
if (draggedObject is GameObject go && StageUtility.GetCurrentStage() is PrefabStage && !AssetDatabase.Contains(go)) return;
animatingDroppedItem = false;
draggingItem = true;
draggingItemFromInside = false;
draggedItem = new Item(draggedObject);
draggedItemHoldOffset = Vector2.zero;
}
void initFromInside()
{
if (draggingItem) return;
if (!mousePressed) return;
if ((curEvent.mousePosition - mouseDownPosiion).magnitude <= 2) return;
if (pressedItem == null) return;
var i = GetItemIndex(mouseDownPosiion.x);
if (i >= data.items.Count) return;
if (i < 0) return;
animatingDroppedItem = false;
draggingItem = true;
draggingItemFromInside = true;
draggedItem = data.items[i];
draggedItemHoldOffset = new Vector2(GetItemCenterX(i) - mouseDownPosiion.x, bookmarksRect.center.y - mouseDownPosiion.y);
gaps[i] = draggedItem.width;
data.RecordUndo();
data.items.Remove(draggedItem);
}
void acceptFromOutside()
{
if (!draggingItem) return;
if (!curEvent.isDragPerform) return;
if (!bookmarksRect.IsHovered()) return;
DragAndDrop.AcceptDrag();
curEvent.Use();
data.RecordUndo();
accept();
data.Dirty();
data.Save();
}
void acceptFromInside()
{
if (!draggingItem) return;
if (!curEvent.isMouseUp) return;
if (!bookmarksRect.IsHovered()) return;
curEvent.Use();
EditorGUIUtility.hotControl = 0;
DragAndDrop.PrepareStartDrag(); // fixes phantom dragged component indicator after reordering bookmarks
data.RecordUndo();
data.Dirty();
accept();
}
void accept()
{
draggingItem = false;
draggingItemFromInside = false;
mousePressed = false;
data.items.AddAt(draggedItem, insertDraggedItemAtIndex);
gaps[insertDraggedItemAtIndex] -= draggedItem.width;
gaps.AddAt(0, insertDraggedItemAtIndex);
droppedItem = draggedItem;
droppedItemX = curEvent.mousePosition.x + draggedItemHoldOffset.x;
droppedItemXDerivative = 0;
animatingDroppedItem = true;
draggedItem = null;
EditorGUIUtility.hotControl = 0;
}
void cancelFromOutside()
{
if (!draggingItem) return;
if (draggingItemFromInside) return;
if (bookmarksRect.IsHovered()) return;
draggingItem = false;
mousePressed = false;
}
void cancelFromInsideAndDelete()
{
if (!draggingItem) return;
if (!curEvent.isMouseUp) return;
if (bookmarksRect.IsHovered()) return;
draggingItem = false;
DragAndDrop.PrepareStartDrag(); // fixes phantom dragged component indicator after reordering bookmarks
data.Dirty();
}
void update()
{
if (!draggingItem) return;
DragAndDrop.visualMode = DragAndDropVisualMode.Generic;
EditorGUIUtility.hotControl = EditorGUIUtility.GetControlID(FocusType.Passive);
insertDraggedItemAtIndex = GetItemIndex(curEvent.mousePosition.x + draggedItemHoldOffset.x);
}
initFromOutside();
initFromInside();
acceptFromOutside();
acceptFromInside();
cancelFromOutside();
cancelFromInsideAndDelete();
update();
}
bool draggingItem;
bool draggingItemFromInside;
Item draggedItem;
Item droppedItem;
Vector2 draggedItemHoldOffset;
int insertDraggedItemAtIndex;
public VInspectorNavbar(EditorWindow window) => this.window = window;
public EditorWindow window;
}
}
#endif