9 lines
180 B
C#
9 lines
180 B
C#
using UnityEngine;
|
|
|
|
namespace KINEMATION.KAnimationCore.Runtime.Misc
|
|
{
|
|
public interface IAssetDragAndDrop
|
|
{
|
|
public void SetAsset(ScriptableObject asset);
|
|
}
|
|
} |