Files
2025-09-18 00:07:48 +08:00

20 lines
491 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
namespace CC
{
public class SetCursor : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{
public Texture2D cursorTexture;
public void OnPointerEnter(PointerEventData eventData)
{
Cursor_Manager.instance.setCursor(cursorTexture);
}
public void OnPointerExit(PointerEventData eventData)
{
Cursor_Manager.instance.setDefaultCursor();
}
}
}