Files
2025-09-18 00:07:48 +08:00

19 lines
439 B
C#

using UnityEngine;
namespace CC
{
[System.Serializable]
public class CC_Stencil
{
public string basePropertyName = "";
public Texture2D texture;
public float offsetX;
public float offsetY;
public float scaleX;
public float scaleY;
public float rotation = 0;
public bool tintable;
public int materialIndex = -1;
public string meshTag = "";
}
}