137 lines
6.9 KiB
HTML
137 lines
6.9 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<title>Animation Converter - Animation Converter Manual</title>
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<div class="headerLogo">
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<img src="styles/AnimationConverterLogoHeader.png"></img>
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<div class="headerBlueRight">
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<a href="https://www.soxware.com" class="headerLink">soxware.com</a>
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</div>
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</div>
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<div class="versionHeader">
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<p class="versionText">Version: <b>1.03p01</b> </p>
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</div>
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<div class="leftContent">
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<div class="leftContentInner">
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<div class="leftContentHeadline">
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Animation Converter
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</div>
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<!-- Tree View -->
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<ol class="tree">
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<li class="file"><a href="AnimationConverterManual.html"><b><u>Animation Converter Manual</u></b></a></li>
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<li>
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<label for="VideoTutorial"><a href="VideoTutorial.html" class="treeFolderLink">Video Tutorial</a></label> <input type="checkbox" id="VideoTutorial" />
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<ol>
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<li class="file"><a href="Tutorial1.html">Video Tutorial 1</a></li>
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<li class="file"><a href="Tutorial2.html">Video Tutorial 2</a></li>
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</ol>
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</li>
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<li class="file"><a href="UserInterface.html">User Interface</a></li>
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<ol>
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<li class="file"><a href="AnimationConverterConvert.html">Convert</a></li>
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<li class="file"><a href="AnimationConverterGetAnimationType.html">GetAnimationType</a></li>
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<li class="file"><a href="AnimationConverterGetAllGenericRootMotionBones.html">GetAllGenericRootMotionBones</a></li>
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<li class="file"><a href="AnimationConverterGetVersion.html">GetVersion</a></li>
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<li class="file"><a href="AnimationConverterCloneWithoutComponents.html">CloneWithoutComponents</a></li>
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<label for="Types"><a href="Types.html" class="treeFolderLink">Types</a></label> <input type="checkbox" id="Types" />
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<ol>
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<li class="file"><a href="AnimationConverterConfiguration.html">class Configuration</a></li>
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<li class="file"><a href="AnimationConverterPrefabPair.html">struct PrefabPair</a></li>
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<li class="file"><a href="AnimationConverterConstrainMask.html">struct ConstrainMask</a></li>
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<li class="file"><a href="AnimationConverterAnimationType.html">enum AnimationType</a></li>
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<li class="file"><a href="AnimationConverterKeyReductionMode.html">enum KeyReductionMode</a></li>
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</ol>
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</li>
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</ol>
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</li>
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<li class="file"><a href="Support.html">Support / FAQ</a></li>
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<li class="file"><a href="ReleaseNotes.html">Release Notes</a></li>
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<li class="file"><a href="Credits.html">Credits</a></li>
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</ol>
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</div>
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</div>
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<div class="mainContent">
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<h1 class="headline1" id="">Animation Converter Manual</h1><p class="textBlock">In Unity the animation type (Humanoid, Generic or Legacy) of animation clips can only be changed for clips imported from a 3D modeling format (e.g. *.fbx, *.blend,...). Often animations only exist as *.anim files (e.g. in some Asset Store Packages, animations created in Unity,...). With the Animation Converter it's possible to change the animation type of animation clips that solely exist as *.anim files.</p><p class="textBlock">This manual will help you to learn how to use the Animation Converter. You can read it from the start to the finish, or use it as a reference.</p><p class="textBlock">Learn how to use the Animation Converter by watching the <a href="VideoTutorial.html" class="link">Video Tutorial</a>.</p><h2 class="headline2" id="">Compatibility</h2><p class="textBlock">The Animation Converter is compatible with <b>Unity 2017.4 or newer</b>.</p><h2 class="headline2" id="">Abbreviations</h2><table class="themeTable">
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<tr class="themeTableRow">
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<th class="themeTableHeader">Abbreviation</th>
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<th class="themeTableHeader">Description</th>
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</tr>
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<tr class="themeTableRow">
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<td class="themeTableCell">IK</td>
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<td class="themeTableCell">Inverse Kinematics</td>
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</tr>
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<tr class="themeTableRow">
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<td class="themeTableCell">RM</td>
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<td class="themeTableCell">Root Motion</td>
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</tr>
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<tr class="themeTableRow">
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<td class="themeTableCell">UI</td>
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<td class="themeTableCell">User Interface</td>
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</tr>
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<tr class="themeTableRow">
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<td class="themeTableCell">fps</td>
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<td class="themeTableCell">Frames Per Second</td>
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</tr>
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</table><h2 class="headline2" id="FurtherReading">Further Reading</h2><table class="themeTable">
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<tr class="themeTableRow">
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<th class="themeTableHeader">Link</th>
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<th class="themeTableHeader">Description</th>
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</tr>
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<tr class="themeTableRow">
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<td class="themeTableCell"><a href="https://unity3d.com/de/learn/tutorials/topics/animation" class="link">Unity Video Tutorials - Animations</a></td>
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<td class="themeTableCell">All video tutorials of Unity related to animations.</td>
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</tr>
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<tr class="themeTableRow">
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<td class="themeTableCell"><a href="https://docs.unity3d.com/Manual/AnimationSection.html" class="link">Unity Manual - Animations</a></td>
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<td class="themeTableCell">The Unity Manual has a detailed section about the animation system. Topics like the different animation types (Humanoid, Generic and Legacy), Root Motion and more are covered.</td>
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</tr>
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<tr class="themeTableRow">
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<td class="themeTableCell"><a href="https://blogs.unity3d.com/2014/05/26/mecanim-humanoids" class="link">Unity Blog - Mecanim Humanoids</a></td>
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<td class="themeTableCell">A detailed blog post about Humanoids and retargeting. A must read when working with Humanoid animations.</td>
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</tr>
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</table><h2 class="headline2" id="">Need Help?</h2><p class="textBlock">Your animation didn't convert correctly or you simply got stuck? Please check out the support section of the manual: <a href="Support.html" class="link">Support / FAQ</a></p>
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<div class="mainContentFooter">
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<p class="textBlock" style="float:left">Copyright © 2018 Soxware Interactive ALL RIGHTS RESERVED</p>
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<p class="textBlock" align="right"><a href="https://www.facebook.com/Soxware/" class="link">Facebook</a> | <a href="https://twitter.com/SoxwareInteract" class="link">Twitter</a> | <a href="https://www.youtube.com/channel/UCCuE6nI5gHvUQjx0lo6Twtg" class="link">Youtube</a></p>
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</body>
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