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Fishing2/Assets/AnimationConverter/Manual/AnimationConverterGetAllGenericRootMotionBones.html
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<h1 class="headline1" id="">AnimationConverter.GetAllGenericRootMotionBones</h1><h2 class="headline2" id="">Prototype</h2><p class="textBlock">public static string[] GetAllGenericRootMotionBones(GameObject gameObject)</p><h2 class="headline2" id="">Parameters</h2><table class="themeTable">
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<td class="themeTableCell">gameObject</td>
<td class="themeTableCell">The generic Game Object.</td>
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</table><h2 class="headline2" id="">Returns</h2><p class="textBlock">The transform paths (names) of all bones that have been selected as root bones.</p><h2 class="headline2" id="">Description</h2><p class="textBlock">Gets the transform paths of all generic root motion bone of the GameObject of animation type generic.</p>
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