Files
2025-05-10 12:49:47 +08:00

32 lines
531 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HideShowButtons : MonoBehaviour
{
public GameObject buttons;
private bool areVisible;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if(Input.GetKeyDown(KeyCode.Tab))
{
areVisible = !areVisible;
if(areVisible)
buttons.SetActive(false);
else
buttons.SetActive(true);
}
}
}