32 lines
531 B
C#
32 lines
531 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class HideShowButtons : MonoBehaviour
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{
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public GameObject buttons;
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private bool areVisible;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if(Input.GetKeyDown(KeyCode.Tab))
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{
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areVisible = !areVisible;
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if(areVisible)
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buttons.SetActive(false);
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else
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buttons.SetActive(true);
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}
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}
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}
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