31 lines
748 B
C#
31 lines
748 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TreeController : MonoBehaviour
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{
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public Camera _camera;
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public void Update()
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{
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if (Input.GetButton("Fire1"))
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{
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this.transform.Rotate(0, Input.GetAxis("Mouse X"), 0);
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}
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if (Input.GetMouseButton(1) || Input.GetMouseButton(2))
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{
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_camera.transform.Translate(Input.GetAxis("Mouse X"), Input.GetAxis("Mouse Y"), 0);
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}
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if (Input.GetAxis("Mouse ScrollWheel") < 0)
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{
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_camera.transform.Translate(0, 0, -5);
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}
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if (Input.GetAxis("Mouse ScrollWheel") > 0)
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{
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_camera.transform.Translate(0, 0, 5);
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}
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}
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} |