73 lines
1.1 KiB
Plaintext
73 lines
1.1 KiB
Plaintext
# Codely ignore for Unity (git/Plastic style). Auto-generated by Codely/Continue.
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# Library: only PackageCache is kept for indexing; rest is cache.
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# Library – ignore all except PackageCache
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Library/*
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!Library/PackageCache/
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!Library/PackageCache/**
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# Temp, Obj, Logs, UserSettings (conventional Unity ignores)
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Temp/
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Obj/
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Logs/
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UserSettings/
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Build/
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Builds/
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# Unity / IDE
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.utmp/
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.vs/
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.consulo/
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.gradle/
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*.DotSettings.user
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ExportedObj/
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# MemoryCaptures / Recordings
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MemoryCaptures/
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Recordings/
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# Blender
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*.blend1
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*.blend1.meta
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# JetBrains Rider (optional)
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# Assets/Plugins/Editor/JetBrains*
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# Solution / project / IDE user files
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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sysinfo.txt
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mono_crash.*
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# Build artifacts
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*.apk
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*.aab
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*.app
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crashlytics-build.properties
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InitTestScene*.unity*
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# Addressables
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ServerData
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Assets/StreamingAssets/aa*
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Assets/AddressableAssetsData/link.xml*
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Assets/Addressables_Temp*
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Assets/AddressableAssetsData/*/*.bin*
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# Visual Scripting generated
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Assets/Unity.VisualScripting.Generated/
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