%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1026652858157316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4899402188898956} m_Layer: 10 m_Name: Scalling m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4899402188898956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026652858157316} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4898860019281708} m_Father: {fileID: 4095966314811609} m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!1 &1319622084435290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4898860019281708} - component: {fileID: 33857723440109166} - component: {fileID: 23229774686228353} - component: {fileID: 95973984590803946} m_Layer: 10 m_Name: "Sp\u0142awik Przelotowy Jaxon 4" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4898860019281708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319622084435290} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.0719, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4899402188898956} m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!33 &33857723440109166 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319622084435290} m_Mesh: {fileID: 4300000, guid: e2bcd09ce521edd478eaa4073ca635bb, type: 2} --- !u!23 &23229774686228353 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319622084435290} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8d4cceea79c7d8646856daf893e06836, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!95 &95973984590803946 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319622084435290} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 7f5b4724d3ab625459739a2e72dc5986, type: 2} m_Controller: {fileID: 0} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1367066370307235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4095966314811609} - component: {fileID: 54244508369169252} - component: {fileID: 65693746008222138} - component: {fileID: 153193767771222593} - component: {fileID: -1330509461552985285} - component: {fileID: 2245833627362301192} m_Layer: 10 m_Name: Jaxon 4 Float m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4095966314811609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367066370307235} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4899402188898956} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!54 &54244508369169252 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367066370307235} serializedVersion: 4 m_Mass: 3 m_Drag: 1 m_AngularDrag: 1 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 1 --- !u!65 &65693746008222138 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367066370307235} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 0.02, y: 0.09, z: 0.02} m_Center: {x: 0, y: -0.03, z: 0} --- !u!153 &153193767771222593 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367066370307235} serializedVersion: 4 m_ConnectedBody: {fileID: 0} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: 0, y: -0.065, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 0 m_ConnectedAnchor: {x: 0, y: 0, z: 0} m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 2 m_AngularYMotion: 2 m_AngularZMotion: 2 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 useAcceleration: 0 m_YDrive: serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 useAcceleration: 0 m_ZDrive: serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 useAcceleration: 0 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 useAcceleration: 0 m_AngularYZDrive: serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 useAcceleration: 0 m_SlerpDrive: serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 useAcceleration: 0 m_ProjectionMode: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &-1330509461552985285 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367066370307235} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe65a4c7c8124d9eaaee85e579b4d341, type: 3} m_Name: m_EditorClassIdentifier: rigidbody: {fileID: 0} waterDisplacement: {fileID: 0} currentRod: {fileID: 0} currentFloatDeepth: 0.2 floatDisplacement: 0 scallingObject: {fileID: 4899402188898956} --- !u!114 &2245833627362301192 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1367066370307235} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5109f1ab72f9463b892a49f6f309a485, type: 3} m_Name: m_EditorClassIdentifier: moveCharacteristic: 0 objectDisplacement: 2 waterDrag: 3 waterMass: 3 outwaterMass: 6 isInWater: 0 resetVelocityEnterToWater: 1 isFreeze: 0 useSplashes: 1 useSplashesOnlyInThrow: 0 useWaterCurrent: 1 rigidbody: {fileID: 0} collider: {fileID: 0} waterHeightPosition: 0 depth: 0 fishListCreated: []