%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1174240209764876 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4013922341824952} - component: {fileID: 33305702565222445} - component: {fileID: 23926182207875305} m_Layer: 10 m_Name: TreeToy_Snowman m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4013922341824952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174240209764876} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 3.538961e-15, z: 0.000000043443976, w: 1} m_LocalPosition: {x: 0.028336108, y: -0.00000007837938, z: -0.018700866} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4487688923624170} m_LocalEulerAnglesHint: {x: 0.000009334668, y: 9.709745e-21, z: -0.000004978313} --- !u!33 &33305702565222445 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174240209764876} m_Mesh: {fileID: 4300000, guid: ac900473eaab3244ba139f7fd0e4c0b7, type: 2} --- !u!23 &23926182207875305 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174240209764876} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5d2ad483c5da0db4b9454d05e12e3ae9, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1216025343026530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4487688923624170} m_Layer: 10 m_Name: balwan 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4487688923624170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216025343026530} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0011588484, y: -0.0232, z: -0.0003998764} m_LocalScale: {x: 0.05048656, y: 0.05048656, z: 0.05048656} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4013922341824952} - {fileID: 4762470342433874} - {fileID: 4286086934360355} m_Father: {fileID: 4476584364616621} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1321662172655991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4476584364616621} m_Layer: 0 m_Name: Scalling m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4476584364616621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321662172655991} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4487688923624170} m_Father: {fileID: 4895343054433551} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1596601304901796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4762470342433874} - component: {fileID: 33995422452255066} - component: {fileID: 23065023870487629} m_Layer: 10 m_Name: TreeToy_Snowman_Hat m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4762470342433874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596601304901796} serializedVersion: 2 m_LocalRotation: {x: 0.00000008146034, y: 3.538961e-15, z: 0.000000043443976, w: 1} m_LocalPosition: {x: 0.028335981, y: 1.5077485, z: -0.01870056} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4487688923624170} m_LocalEulerAnglesHint: {x: 0.000009334668, y: 9.709745e-21, z: -0.000004978313} --- !u!33 &33995422452255066 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596601304901796} m_Mesh: {fileID: 4300000, guid: 442678644cdade1489abb6b49f370fb6, type: 2} --- !u!23 &23065023870487629 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596601304901796} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 865360d8b26f82740997c1c1e6e3b804, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1841416554022167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4286086934360355} - component: {fileID: 33796050243736942} - component: {fileID: 23166239062903382} m_Layer: 10 m_Name: Object001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4286086934360355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841416554022167} serializedVersion: 2 m_LocalRotation: {x: 0.56889445, y: -0.4291181, z: 0.46397513, w: 0.52625465} m_LocalPosition: {x: 1.782, y: -0.25, z: -1.545} m_LocalScale: {x: 19.807251, y: 19.807251, z: 19.807253} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4487688923624170} m_LocalEulerAnglesHint: {x: 94.437935, y: 78.39464, z: -0.026299858} --- !u!33 &33796050243736942 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841416554022167} m_Mesh: {fileID: 4300000, guid: 5225e8a9a1de147429f94a81327af0ba, type: 2} --- !u!23 &23166239062903382 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841416554022167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b7636296b68459d4193a475c8fdd6047, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1855263269407607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4895343054433551} - component: {fileID: 54703909346957828} - component: {fileID: 65126375179401533} - component: {fileID: 153671709644667688} - component: {fileID: -5272452535463425032} - component: {fileID: -3698851088295607715} m_Layer: 10 m_Name: Snowman m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4895343054433551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855263269407607} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.2, y: 0.2, z: 0.2} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4476584364616621} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!54 &54703909346957828 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855263269407607} serializedVersion: 4 m_Mass: 3 m_Drag: 1 m_AngularDrag: 1 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 1 --- !u!65 &65126375179401533 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855263269407607} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 0.5, y: 0.5, z: 0.5} m_Center: {x: 0, y: 0.15, z: 0} --- !u!153 &153671709644667688 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855263269407607} serializedVersion: 4 m_ConnectedBody: {fileID: 0} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: 0, y: -0.0279, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 0 m_ConnectedAnchor: {x: 0, y: 0, z: 0} m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 2 m_AngularYMotion: 2 m_AngularZMotion: 2 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 useAcceleration: 0 m_YDrive: serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 useAcceleration: 0 m_ZDrive: serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 useAcceleration: 0 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 useAcceleration: 0 m_AngularYZDrive: serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 useAcceleration: 0 m_SlerpDrive: serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 useAcceleration: 0 m_ProjectionMode: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &-5272452535463425032 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855263269407607} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe65a4c7c8124d9eaaee85e579b4d341, type: 3} m_Name: m_EditorClassIdentifier: rigidbody: {fileID: 0} waterDisplacement: {fileID: 0} currentRod: {fileID: 0} currentFloatDeepth: 0.2 floatDisplacement: 0 scallingObject: {fileID: 4476584364616621} --- !u!114 &-3698851088295607715 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855263269407607} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5109f1ab72f9463b892a49f6f309a485, type: 3} m_Name: m_EditorClassIdentifier: moveCharacteristic: 0 objectDisplacement: 2 waterDrag: 3 waterMass: 3 outwaterMass: 6 isInWater: 0 resetVelocityEnterToWater: 1 isFreeze: 0 useSplashes: 1 useSplashesOnlyInThrow: 0 useWaterCurrent: 1 rigidbody: {fileID: 0} collider: {fileID: 0} waterHeightPosition: 0 depth: 0 fishListCreated: []