using UnityEditor; using UnityEngine; namespace Ilumisoft.GraphicsControl.Editor { class GraphicsCotnrolSettingsProvider { [SettingsProvider] public static SettingsProvider CreateStartupProfileConfigurationProvider() => CreateProvider("Project/Graphics Control", Configuration.Find()); static SettingsProvider CreateProvider(string settingsWindowPath, Object asset) { var provider = AssetSettingsProvider.CreateProviderFromObject(settingsWindowPath, asset); provider.keywords = SettingsProvider.GetSearchKeywordsFromSerializedObject(new SerializedObject(asset)); return provider; } } }