// Crest Water System // Copyright © 2024 Wave Harmonic. All rights reserved. using UnityEditor; using UnityEngine; using WaveHarmonic.Crest.Attributes; using WaveHarmonic.Crest.Editor; namespace WaveHarmonic.Crest { sealed class Layer : DecoratedProperty { internal override void OnGUI(Rect position, SerializedProperty property, GUIContent label, DecoratedDrawer drawer) { property.intValue = EditorGUI.LayerField(position, label, property.intValue); } } }