using Fantasy; using NBC; using Fantasy.Entitas; namespace NBF.Fishing2 { public class MapUnitBasic : Entity { /// /// 昵称 /// public string NickName; /// /// 头像 /// public string Head; /// /// 国家 /// public string Country; /// /// 等级 /// public int Level; public void UpdateInfo(MapUnitInfo mapUnitInfo) { if (mapUnitInfo.RoleInfo == null) return; NickName = mapUnitInfo.RoleInfo.NickName; Head = mapUnitInfo.RoleInfo.Head; Country = mapUnitInfo.RoleInfo.Country; Level = mapUnitInfo.RoleInfo.Level; } } }