// Copyright (c) 2015 Augie R. Maddox, Guavaman Enterprises. All rights reserved. //#define REWIRED_CONTROL_MAPPER_USE_TMPRO #pragma warning disable 0219 #pragma warning disable 0618 #pragma warning disable 0649 namespace Rewired.UI.ControlMapper { using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; using UnityEngine.Events; using System.Collections.Generic; using System.Collections; using Rewired; #if REWIRED_CONTROL_MAPPER_USE_TMPRO using Text = TMPro.TMP_Text; #else using Text = UnityEngine.UI.Text; #endif [AddComponentMenu("")] public class UIControl : MonoBehaviour { public Text title; private int _id; private bool _showTitle; public int id { get { return _id; } } void Awake() { _id = GetNextUid(); // assign a unique id to this control } public bool showTitle { get { return _showTitle; } set { if(title == null) return; title.gameObject.SetActive(value); _showTitle = value; } } public virtual void SetCancelCallback(System.Action cancelCallback) { } #region Static Members private static int _uidCounter; private static int GetNextUid() { if(_uidCounter == System.Int32.MaxValue) _uidCounter = 0; int current = _uidCounter; _uidCounter += 1; return current; } #endregion } }