using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Obi.Samples { public class HighlightCollidingRopes : MonoBehaviour { public void Highlight(ActorActorCollisionDetector.ActorPair pair) { if (pair.actorA.TryGetComponent(out ActorBlinker blinkerA)) blinkerA.Blink(pair.particleA); if (pair.actorB.TryGetComponent(out ActorBlinker blinkerB)) blinkerB.Blink(pair.particleB); } } }