using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Obi.Samples { [RequireComponent(typeof(Rigidbody))] public class RigidbodyMaxAngularVel : MonoBehaviour { public float maxAngularVelocity = 20; // Start is called before the first frame update void Start() { GetComponent().maxAngularVelocity = maxAngularVelocity; } // Update is called once per frame void Update() { } } }