%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-6220944165555138509 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10 --- !u!114 &-3939334617012234168 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} m_Name: m_EditorClassIdentifier: version: 13 hdPluginSubTargetMaterialVersions: m_Keys: [] m_Values: --- !u!114 &-2291610378276161277 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3} m_Name: m_EditorClassIdentifier: version: 0 --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Examples_Water m_Shader: {fileID: -6465566751694194690, guid: 00ffe7d0b7161420897069dc6e12822c, type: 3} m_Parent: {fileID: -876546973899608171, guid: 00ffe7d0b7161420897069dc6e12822c, type: 3} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - CREST_FLOW_ON - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - _BUILTIN_SURFACE_TYPE_TRANSPARENT - _BUILTIN_TRANSPARENT_RECEIVES_SHADOWS - _DOUBLESIDED_ON - _ENABLE_FOG_ON_TRANSPARENT - _SURFACE_TYPE_TRANSPARENT - _TRANSPARENT_WRITES_MOTION_VEC m_InvalidKeywords: - CREST_CAUSTICS_ON - CREST_FOAM_ON - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - TransparentDepthPostpass - TransparentBackface - RayTracingPrepass - SHADOWCASTER - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: [] m_Ints: [] m_Floats: - CREST_FLOW: 1 - _BUILTIN_DstBlend: 10 - _BUILTIN_QueueControl: 0 - _BUILTIN_SrcBlend: 5 - _BUILTIN_ZWrite: 1 - _Crest_AlbedoEnabled: 1 - _Crest_FoamFeather: 1 - _Crest_FoamScale: 1.3 - _Crest_NormalMapEnabled: 0 - _DstBlend: 10 - _DstBlendAlpha: 10 - _QueueControl: 0 - _SrcBlend: 5 m_Colors: [] m_BuildTextureStacks: [] m_AllowLocking: 1