// Crest Water System // Copyright © 2024 Wave Harmonic. All rights reserved. // Defines missing inputs. float4x4 _Crest_InverseViewProjection; float4x4 _Crest_InverseViewProjectionRight; #undef UNITY_MATRIX_I_VP #if defined(STEREO_INSTANCING_ON) || defined(STEREO_MULTIVIEW_ON) #define UNITY_MATRIX_I_VP (unity_StereoEyeIndex == 0 ? _Crest_InverseViewProjection : _Crest_InverseViewProjectionRight) #else #define UNITY_MATRIX_I_VP _Crest_InverseViewProjection #endif // Not set and _ScreenParams.zw is "1.0 + 1.0 / _ScreenParams.xy" #define _ScreenSize float4(_ScreenParams.xy, float2(1.0, 1.0) / _ScreenParams.xy)