%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Water Volume m_Shader: {fileID: 4800000, guid: 034b985bd9c344992af148e26d2cdb24, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - d_Dithering - d_Meniscus m_InvalidKeywords: - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - _BUILTIN_SURFACE_TYPE_TRANSPARENT - _DOUBLESIDED_ON - _ENABLE_FOG_ON_TRANSPARENT - _SPECULAR_SETUP - _SURFACE_TYPE_TRANSPARENT - _TRANSPARENT_WRITES_MOTION_VEC m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Crest_CausticsDistortionTexture: m_Texture: {fileID: 2800000, guid: 7aa3f69cfb40b429a865c45a7271c5f5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Crest_CausticsTexture: m_Texture: {fileID: 2800000, guid: 1407209016967410da2ae6fdd4d97fc6, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: - _Crest_DataSliceOffset: 13 - _Crest_DitheringEnabled: 1 - _Crest_MeniscusEnabled: 1 - _Crest_Version: 0 m_Floats: - CREST_FLOW: 0 - _Crest_AmbientTerm: 1 - _Crest_Anisotropy: 0.5 - _Crest_CausticsDepthOfField: 6 - _Crest_CausticsDistortionScale: 250 - _Crest_CausticsDistortionStrength: 0.173 - _Crest_CausticsEnabled: 1 - _Crest_CausticsFocalDepth: 2 - _Crest_CausticsMotionBlur: 1 - _Crest_CausticsScrollSpeed: 1 - _Crest_CausticsStrength: 1.61 - _Crest_CausticsTextureAverage: 0.07 - _Crest_CausticsTextureScale: 50.6 - _Crest_DirectTerm: 1 - _Crest_DitheringIntensity: 1 - _Crest_ExtinctionMultiplier: 1 - _Crest_OutScatteringExtinctionFactor: 0.2 - _Crest_OutScatteringFactor: 0.2 - _Crest_ShadowsAffectsAmbientFactor: 0.5 - _Crest_SunBoost: 2 m_Colors: - _Crest_AbsorptionColor: {r: 0.103773594, g: 0.103773594, b: 0.103773594, a: 0.27058825} - _Crest_Scattering: {r: 0, g: 0.027746964, b: 0.05660379, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1