%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: ryaska_mat_01 m_Shader: {fileID: 4800000, guid: c9a189ceebe33b74d8095cfa6c93ced7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _ALPHABLEND_ON - _DETAIL_MULX2 - _METALLICGLOSSMAP - _NORMALMAP m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 2800000, guid: 6e14587be34c42f4988e4bbe7b7163ce, type: 3} m_Scale: {x: 20, y: 40} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 2800000, guid: d19f045b8003fb548b05ba5a03d025e7, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 981367c324741eb43ab2d1aa8364d83d, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 2800000, guid: 6e14587be34c42f4988e4bbe7b7163ce, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _Cutoff: 0.936 - _DetailNormalMapScale: 2 - _DstBlend: 10 - _GlossMapScale: 0.52 - _Glossiness: 0.7 - _GlossyReflections: 1 - _Metallic: 0.192 - _Mode: 2 - _OcclusionStrength: 1 - _Parallax: 0.0286 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 5 - _UVSec: 0 - _ZWrite: 0 m_Colors: - _Color: {r: 0.28741458, g: 0.4056604, b: 0.26980242, a: 0.953} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.05233565, g: 0.08088237, b: 0.05489501, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1