using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Obi.Samples { [RequireComponent(typeof(LineRenderer))] public class RenderLineBetweenTransforms : MonoBehaviour { public Transform transformA; public Transform transformB; LineRenderer line; void Awake() { line = GetComponent(); } void Update() { if (transformA != null && transformB != null) line.SetPositions(new Vector3[] { transformA.position, transformB.position }); } } }