// Crest Water System // Copyright © 2024 Wave Harmonic. All rights reserved. using UnityEngine; namespace WaveHarmonic.Crest.Watercraft { /// /// Constantly moves/turns. /// [AddComponentMenu(Constants.k_MenuPrefixPhysics + "Watercraft Control (Constant)")] public sealed partial class FixedControl : Control { [@GenerateAPI] [Tooltip("Constantly move."), SerializeField] float _Move = 0; [@GenerateAPI] [Tooltip("Constantly turn."), SerializeField] float _Turn = 0; /// public override Vector3 Input => isActiveAndEnabled ? new(_Turn, 0f, _Move) : Vector3.zero; } }