/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/ using FairyGUI; using FairyGUI.Utils; using NBC; using System.Collections.Generic; namespace NBF { /// public partial class ChatTestPanel { public GObject this[string aKey] => ContentPane.GetChild(aKey); public override string UIPackName => "Main"; public override string UIResName => "ChatTestPanel"; [AutoFind(Name = "back")] public GImage back; [AutoFind(Name = "TextLoginInfo")] public GTextField TextLoginInfo; [AutoFind(Name = "InputAccount")] public GLabel InputAccount; [AutoFind(Name = "BtnLogout")] public GButton BtnLogout; [AutoFind(Name = "BtnLogin")] public GButton BtnLogin; [AutoFind(Name = "InputMessage")] public GLabel InputMessage; [AutoFind(Name = "BtnSendMessage")] public GButton BtnSendMessage; [AutoFind(Name = "BtnSendFriend")] public GButton BtnSendFriend; [AutoFind(Name = "BtnSendWorld")] public GButton BtnSendWorld; [AutoFind(Name = "ChatList")] public GList ChatList; public override string[] GetDependPackages(){ return new string[] {"Common","CommonNew"}; } public static void Show(object param = null){ UI.Inst.OpenUI(param); } public static void Hide(){ UI.Inst.HideUI(); } public static void Del(){ UI.Inst.DestroyUI(); } } }