%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &430583269639052101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1365260983945568687} - component: {fileID: 8691393138181591487} m_Layer: 0 m_Name: Waterfall m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1365260983945568687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430583269639052101} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 670501250478138977} - {fileID: 438596788235388687} - {fileID: 136319280512927771} - {fileID: 7276616196977082695} - {fileID: 3028779372333677402} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &8691393138181591487 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 430583269639052101} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d6cefaddfdcb9420abe40ac27e03cd4d, type: 3} m_Name: m_EditorClassIdentifier: _Version: 0 _Crest: {fileID: 136319280512927771} _CrestRadius: 1 _Face: {fileID: 7276616196977082695} _FaceAngle: 5 _Waves: {fileID: 3028779372333677402} _PlungePool: {fileID: 0} _Foam: {fileID: 438596788235388687} _FoamOffset: -0.5 _FoamPadding: 0 _Flow: {fileID: 670501250478138977} _FlowPadding: 10 --- !u!1 &927192355878342099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 136319280512927771} - component: {fileID: 3405966749773726744} - component: {fileID: 4477874448197848730} - component: {fileID: 191777397795315479} m_Layer: 0 m_Name: Crest m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &136319280512927771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927192355878342099} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: -1, z: 0} m_LocalScale: {x: 2, y: 5, z: 2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1365260983945568687} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!33 &3405966749773726744 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927192355878342099} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4477874448197848730 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927192355878342099} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5a2a5694a99914b7a870b8a9e7ca9a10, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &191777397795315479 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 927192355878342099} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a4edd034314af4679ba066d79580dc1d, type: 3} m_Name: m_EditorClassIdentifier: _Mode: 3 _Weight: 1 _Queue: 20 _Blend: 0 _FeatherWidth: 0.1 _FollowHorizontalWaveMotion: 1 _Data: rid: 2117146443697881088 _DrawBounds: 0 _OverrideHeight: 0 _HeightRange: {x: -100, y: 100} _Version: 1 references: version: 2 RefIds: - rid: 2117146443697881088 type: {class: LevelRendererLodInputData, ns: WaveHarmonic.Crest, asm: WaveHarmonic.Crest} data: _Input: {fileID: 191777397795315479} _Renderer: {fileID: 4477874448197848730} _DisableRenderer: 1 _OverrideShaderPass: 0 _ShaderPassIndex: 0 _CheckShaderName: 1 _CheckShaderPasses: 1 --- !u!1 &1076978445207944872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3028779372333677402} - component: {fileID: 2379726923234061809} - component: {fileID: 2899061627673433862} - component: {fileID: 5876181749474261199} m_Layer: 0 m_Name: Waves m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3028779372333677402 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076978445207944872} serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 0, y: -5, z: 3.8499546} m_LocalScale: {x: 10, y: 10, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1365260983945568687} m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0} --- !u!33 &2379726923234061809 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076978445207944872} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2899061627673433862 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076978445207944872} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d34974f634c384c9fb22490642466521, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &5876181749474261199 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076978445207944872} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 002f2642204d348f3a2fab18595c44cd, type: 3} m_Name: m_EditorClassIdentifier: _Mode: 3 _Weight: 1 _Queue: 0 _Blend: 1 _FeatherWidth: 0.1 _FollowHorizontalWaveMotion: 1 _Data: rid: 1613819547554152512 _DrawBounds: 0 _Spectrum: {fileID: 11400000, guid: 7cb0688d6e33547ffbd4ca60c5957d87, type: 2} _EvaluateSpectrumAtRunTimeEveryFrame: 0 _RespectShallowWaterAttenuation: 1 _SeaLevelOnly: 0 _OverrideGlobalWindDirection: 1 _WaveDirectionHeadingAngle: 137.27078 _OverrideGlobalWindSpeed: 1 _WindSpeed: 150 _Resolution: 128 _IncludeInDropDetailHeightBasedOnWaves: 0 _DrawSlicesInEditor: 0 _AlphaSource: 0 _Swell: 1 _ReverseWaveWeight: 0.5 _ComponentsPerOctave: 8 _RandomSeed: 0 _ManualGeneration: 0 _Version: 3 references: version: 2 RefIds: - rid: 1613819547554152512 type: {class: ShapeWavesRendererLodInputData, ns: WaveHarmonic.Crest, asm: WaveHarmonic.Crest} data: _Input: {fileID: 5876181749474261199} _Renderer: {fileID: 2899061627673433862} _DisableRenderer: 1 _OverrideShaderPass: 0 _ShaderPassIndex: 0 _CheckShaderName: 1 _CheckShaderPasses: 1 --- !u!1 &6492310282501239527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7276616196977082695} - component: {fileID: 5993156162723736142} m_Layer: 0 m_Name: Face m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7276616196977082695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6492310282501239527} serializedVersion: 2 m_LocalRotation: {x: 0.6755902, y: 3.9348448e-11, z: -3.6056363e-11, w: 0.7372774} m_LocalPosition: {x: 0, y: -3, z: 1.1749773} m_LocalScale: {x: 1, y: 1, z: 0.40152794} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1365260983945568687} m_LocalEulerAnglesHint: {x: 85, y: 0, z: 0} --- !u!114 &5993156162723736142 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6492310282501239527} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a4edd034314af4679ba066d79580dc1d, type: 3} m_Name: m_EditorClassIdentifier: _Mode: 7 _Weight: 1 _Queue: 10 _Blend: 3 _FeatherWidth: 0.1 _FollowHorizontalWaveMotion: 1 _Data: rid: 2117146427251490818 _DrawBounds: 0 _OverrideHeight: 0 _HeightRange: {x: -100, y: 100} _Version: 1 references: version: 2 RefIds: - rid: 2117146427251490818 type: {class: LevelGeometryLodInputData, ns: WaveHarmonic.Crest, asm: WaveHarmonic.Crest} data: _Input: {fileID: 5993156162723736142} _Geometry: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &7958292229098436895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 670501250478138977} - component: {fileID: 6549144807931631555} - component: {fileID: 8838000136446182423} - component: {fileID: 3620820364525833372} m_Layer: 0 m_Name: Flow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &670501250478138977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7958292229098436895} serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -10, z: 0.6749773} m_LocalScale: {x: 11, y: 11.349955, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1365260983945568687} m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &6549144807931631555 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7958292229098436895} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &8838000136446182423 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7958292229098436895} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3bd63d41497594c9694eeadece2c77de, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &3620820364525833372 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7958292229098436895} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a0cdc7659b2c244dbbb625ccd8ae65ae, type: 3} m_Name: m_EditorClassIdentifier: _Mode: 3 _Weight: 1 _Queue: 0 _Blend: 1 _FeatherWidth: 0.1 _FollowHorizontalWaveMotion: 0 _Data: rid: 2117146424074305538 _DrawBounds: 0 _Version: 0 references: version: 2 RefIds: - rid: 2117146424074305538 type: {class: FlowRendererLodInputData, ns: WaveHarmonic.Crest, asm: WaveHarmonic.Crest} data: _Input: {fileID: 3620820364525833372} _Renderer: {fileID: 8838000136446182423} _DisableRenderer: 1 _OverrideShaderPass: 0 _ShaderPassIndex: 0 _CheckShaderName: 1 _CheckShaderPasses: 1 --- !u!1 &8719883926298806077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 438596788235388687} - component: {fileID: 7026826943783500482} - component: {fileID: 2148735341880686178} - component: {fileID: 1443687986539177302} m_Layer: 0 m_Name: Foam m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &438596788235388687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8719883926298806077} serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -10, z: 0.1749773} m_LocalScale: {x: 10, y: 1.3499546, z: 2.7873979} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1365260983945568687} m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &7026826943783500482 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8719883926298806077} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2148735341880686178 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8719883926298806077} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ae2ad1d19000449dd9d7a77cdd04e573, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &1443687986539177302 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8719883926298806077} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67bc7f0b9724d44ab9f0ddf0b1b5a773, type: 3} m_Name: m_EditorClassIdentifier: _Mode: 3 _Weight: 1 _Queue: 0 _Blend: 1 _FeatherWidth: 0 _FollowHorizontalWaveMotion: 0 _Data: rid: 1613819574912811009 _DrawBounds: 0 _Version: 0 references: version: 2 RefIds: - rid: 1613819574912811009 type: {class: FoamRendererLodInputData, ns: WaveHarmonic.Crest, asm: WaveHarmonic.Crest} data: _Input: {fileID: 1443687986539177302} _Renderer: {fileID: 2148735341880686178} _DisableRenderer: 1 _OverrideShaderPass: 0 _ShaderPassIndex: 0 _CheckShaderName: 1 _CheckShaderPasses: 1