// ╔════════════════════════════════════════════════════════════════╗ // ║ Copyright © 2025 NWH Coding d.o.o. All rights reserved. ║ // ║ Licensed under Unity Asset Store Terms of Service: ║ // ║ https://unity.com/legal/as-terms ║ // ║ Use permitted only in compliance with the License. ║ // ║ Distributed "AS IS", without warranty of any kind. ║ // ╚════════════════════════════════════════════════════════════════╝ #region using UnityEngine; #endregion namespace NWH.Common.Utility { /// /// Static utility class for converting between various units of measurement. /// Includes conversions for distance, speed, fuel efficiency, and angular velocity. /// public static class UnitConverter { /// /// Converts inches to meters. /// /// Value in inches. /// Value in meters. public static float Inch_To_Meter(float inch) { return inch * 0.0254f; } /// /// Converts meters to inches. /// /// Value in meters. /// Value in inches. public static float Meter_To_Inch(float meters) { return meters * 39.3701f; } /// /// km/l to l/100km /// /// Fuel efficiency in km/l. /// Fuel efficiency in l/100km. public static float KmlToL100km(float kml) { return kml == 0 ? Mathf.Infinity : 100f / kml; } /// /// km/l to mpg /// /// Fuel efficiency in km/l. /// Fuel efficiency in mpg. public static float KmlToMpg(float kml) { return kml * 2.825f; } /// /// l/100km to km/l /// /// Fuel efficiency in l/100km. /// Fuel efficiency in km/l. public static float L100kmToKml(float l100km) { return l100km == 0 ? 0 : 100f / l100km; } /// /// l/100km to mpg /// /// Fuel efficiency in l/100km. /// Fuel efficiency in mpg. public static float L100kmToMpg(float l100km) { return l100km == 0 ? 0 : 282.5f / l100km; } /// /// Converts angular velocity (rad/s) to rotations per minute. /// /// Angular velocity in rad/s. /// Rotations per minute (RPM). public static float AngularVelocityToRPM(float angularVelocity) { return angularVelocity * 9.5492965855137f; } /// /// Converts rotations per minute to angular velocity (rad/s). /// /// Rotations per minute. /// Angular velocity in rad/s. public static float RPMToAngularVelocity(float RPM) { return RPM * 0.10471975511966f; } /// /// mpg to km/l /// /// Fuel efficiency in mpg. /// Fuel efficiency in km/l. public static float MpgToKml(float mpg) { return mpg * 0.354f; } /// /// mpg to l/100km /// /// Fuel efficiency in mpg. /// Fuel efficiency in l/100km. public static float MpgToL100km(float mpg) { return mpg == 0 ? Mathf.Infinity : 282.5f / mpg; } /// /// miles/h to km/h /// /// Speed in mph. /// Speed in km/h. public static float MphToKph(float value) { return value * 1.60934f; } /// /// m/s to km/h /// /// Speed in m/s. /// Speed in km/h. public static float MpsToKph(float value) { return value * 3.6f; } /// /// m/s to miles/h /// /// Speed in m/s. /// Speed in mph. public static float MpsToMph(float value) { return value * 2.23694f; } /// /// Converts km/h to mph. /// /// Speed in km/h. /// Speed in mph. public static float Speed_kmhToMph(float kmh) { return kmh * 0.621371f; } /// /// Converts km/h to m/s. /// /// Speed in km/h. /// Speed in m/s. public static float Speed_kmhToMs(float kmh) { return kmh * 0.277778f; } /// /// Converts mph to km/h. /// /// Speed in mph. /// Speed in km/h. public static float Speed_mphToKmh(float mph) { return mph * 1.60934f; } /// /// Converts mph to m/s. /// /// Speed in mph. /// Speed in m/s. public static float Speed_mphToMs(float mph) { return mph * 0.44704f; } /// /// Converts m/s to km/h. /// /// Speed in m/s. /// Speed in km/h. public static float Speed_msToKph(float ms) { return ms * 3.6f; } /// /// Converts m/s to mph. /// /// Speed in m/s. /// Speed in mph. public static float Speed_msToMph(float ms) { return ms * 2.23694f; } } }