using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; namespace JBooth.MicroVerseCore { [CustomEditor(typeof(TextureStamp))] public class TextureStampEditor : Editor { public override void OnInspectorGUI() { GUIUtil.DrawHeaderLogo(); using var changeScope = new EditorGUI.ChangeCheckScope(); TextureStamp sf = (TextureStamp)target; if (sf.GetComponentInParent() == null) { EditorGUILayout.HelpBox("Stamp is not under MicroVerse in the hierarchy, will have no effect", MessageType.Warning); } serializedObject.Update(); EditorGUILayout.BeginHorizontal(); GUIUtil.DrawTextureLayerSelector(serializedObject.FindProperty("layer"), sf.GetBounds()); serializedObject.ApplyModifiedProperties(); if (sf.layer != null) { var rect = EditorGUILayout.GetControlRect(GUILayout.Width(96), GUILayout.Height(96)); GUI.DrawTexture(rect, (sf.layer.diffuseTexture != null) ? sf.layer.diffuseTexture : Texture2D.blackTexture, ScaleMode.ScaleToFit, false); } EditorGUILayout.EndHorizontal(); EditorGUILayout.PropertyField(serializedObject.FindProperty("ignoreOcclusion")); serializedObject.ApplyModifiedProperties(); GUIUtil.DrawFilterSet(sf, sf.filterSet, sf.transform, true); if (changeScope.changed) { MicroVerse.instance?.Invalidate(sf.GetBounds(), MicroVerse.InvalidateType.Splats); } } private void OnEnable() { EditorApplication.update += OnUpdate; SceneView.duringSceneGui += OnSceneRepaint; } private void OnDisable() { EditorApplication.update -= OnUpdate; SceneView.duringSceneGui -= OnSceneRepaint; } private bool HasFrameBounds() => Selection.objects.Length > 0; public Bounds OnGetFrameBounds() { var transforms = Selection.GetTransforms(SelectionMode.Unfiltered); Bounds result = new Bounds(transforms[0].position, transforms[0].lossyScale); for (int i = 1; i < transforms.Length; i++) result.Encapsulate(new Bounds(transforms[i].position, transforms[i].lossyScale)); result.extents *= 0.5f; return result; } static Texture2D overlayTex = null; private void OnSceneRepaint(SceneView sceneView) { RenderTexture.active = sceneView.camera.activeTexture; if (MicroVerse.instance != null) { if (overlayTex == null) { overlayTex = Resources.Load("microverse_stamp_texture"); } var terrains = MicroVerse.instance.terrains; var hs = (target as TextureStamp); if (hs == null) return; Color color = Color.clear; if (MicroVerse.instance != null) { color = MicroVerse.instance.options.colors.textureStampColor; } PreviewRenderer.DrawStampPreview(hs, terrains, hs.transform, hs.filterSet.falloffFilter, color, overlayTex); } } private void OnSceneGUI() { var stamp = (TextureStamp)target; if (stamp.filterSet.falloffFilter.filterType == FalloffFilter.FilterType.PaintMask) { GUIUtil.DoPaintSceneView(stamp, SceneView.currentDrawingSceneView, stamp.filterSet.falloffFilter.paintMask, stamp.GetBounds(), stamp.transform); } } private void OnUpdate() { foreach (var target in targets) { if (target == null) continue; var splatFilter = (TextureStamp)target; if (splatFilter != null && splatFilter.transform.hasChanged) { var r = splatFilter.transform.localRotation.eulerAngles; r.x = 0; r.z = 0; splatFilter.transform.localRotation = Quaternion.Euler(r); MicroVerse.instance?.Invalidate(splatFilter.GetBounds(), MicroVerse.InvalidateType.Splats); splatFilter.transform.hasChanged = false; } } } } }