%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Delineator m_Shader: {fileID: -6465566751694194690, guid: b1a35a24d3c6240ae991c8a7f28968dd, type: 3} m_ValidKeywords: - _MASKMAP m_InvalidKeywords: - _METALLICGLOSSMAP - _NORMALMAP m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: 8ffe4d3b281086a45b5d9c73f2ca613c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 847b323f7284fab41962b1c07b43fede, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskMap: m_Texture: {fileID: 2800000, guid: edee3acbbbd766548aad03bf66f95505, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 2800000, guid: edee3acbbbd766548aad03bf66f95505, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NoiseTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalMap: m_Texture: {fileID: 2800000, guid: 8ffe4d3b281086a45b5d9c73f2ca613c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _PuddleNoiseTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _RainDropTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SnowAlbedo: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SnowMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SnowNormal: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SnowSparkleNoise: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SnowTraxAlbedo: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SnowTraxMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SnowTraxNormal: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TraxAlbedo: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TraxPackedNormal: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaCut: 0 - _AlphaThreshold: 0.5 - _BumpScale: 1 - _Cutoff: 0.5 - _DetailAlbedoStrength: 1 - _DetailNormalMapScale: 1 - _DetailNormalStrength: 1 - _DetailSmoothnessStrength: 1 - _DitherFadeKeyword: 0 - _DstBlend: 0 - _EmissionStrength: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _NormalStrength: 1 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Porosity: 0.4 - _PuddleAmount: 0 - _PuddleAngleMin: 0.1 - _PuddleEffectorInvert: 0 - _PuddleFalloff: 12 - _PuddleHeightDampening: 0 - _PuddleMode: 0 - _PuddleNoiseAmplitude: 0.5 - _PuddleNoiseCenter: 0 - _PuddleNoiseFrequency: 1 - _PuddleNoiseOffset: 0 - _PuddleUseEffector: 0 - _RainMode: 0 - _RainUV: 0 - _SmoothnessTextureChannel: 0 - _SnowAmount: 1 - _SnowAngle: 1 - _SnowContrast: 1.5 - _SnowEffectorInvert: 0 - _SnowMode: 0 - _SnowNoiseAmp: 1 - _SnowNoiseFreq: 1 - _SnowNoiseOffset: 0 - _SnowStochasticContrast: 0.7 - _SnowStochasticScale: 1 - _SnowUseEffector: 0 - _SnowVertexHeight: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _TraxDisplacementDepth: 0.1 - _TraxDisplacementStrength: 0.2 - _TraxHeightContrast: 0.5 - _TraxInterpContrast: 0.9 - _TraxMipBias: 3 - _TraxNormalStrength: 1 - _UVSec: 0 - _UseDetail: 0 - _UseEmission: 0 - _UseMaskMap: 1 - _Version: 0 - _WetnessAmount: 0 - _WetnessAngleMin: -1 - _WetnessEffectorInvert: 0 - _WetnessFalloff: 1 - _WetnessMax: 1 - _WetnessMin: 0 - _WetnessMode: 0 - _WetnessShoreline: -99999 - _WetnessUseEffector: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 0.9716981, g: 0.9716981, b: 0.9716981, a: 1} - _DitherFade: {r: 50, g: 50, b: 0, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _PuddleColor: {r: 0.2, g: 0.2, b: 0.2, a: 0.95} - _RainIntensityScale: {r: 1, g: 25, b: 0, a: 400} - _SnowFresnelBSP: {r: 0, g: 9, b: 3, a: 0} - _SnowFresnelColor: {r: 0, g: 0, b: 0, a: 0} - _SnowSparkleTCI: {r: 1, g: 0.7, b: 1, a: 0} - _SnowTint: {r: 1, g: 1, b: 1, a: 1} - _SnowTraxTint: {r: 1, g: 1, b: 1, a: 1} - _SnowWorldFade: {r: 100, g: 50, b: 0, a: 0} - _Tint: {r: 1, g: 1, b: 1, a: 1} - _TraxTint: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: []