%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &3133870273658586197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2537219081889986430} - component: {fileID: 3111242166877405784} m_Layer: 0 m_Name: Bushes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2537219081889986430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3133870273658586197} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6392254448624649049} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &3111242166877405784 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3133870273658586197} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b643231117d46436db8afa4c0de86dc0, type: 3} m_Name: m_EditorClassIdentifier: version: 1 prototypes: - bendFactor: 0 navMeshLod: 2147483647 prefab: {fileID: 1869139694141164863, guid: 9f832aaf5f21fed4e930cdf4f21c6f6d, type: 3} - bendFactor: 0 navMeshLod: 2147483647 prefab: {fileID: 5290719271861332004, guid: dab54ebf9f511944e8a2d05949a2d746, type: 3} - bendFactor: 0 navMeshLod: 2147483647 prefab: {fileID: 8793863137750082978, guid: 1a5f32cd59b81e64d90b8735bbcfda1e, type: 3} - bendFactor: 0 navMeshLod: 2147483647 prefab: {fileID: 359256271906513118, guid: 0155f8ea40d2da449adcfbe30c48fa1d, type: 3} - bendFactor: 0 navMeshLod: 2147483647 prefab: {fileID: 956537824231623840, guid: a8350227708fadf43a6b1122de46c38f, type: 3} - bendFactor: 0 navMeshLod: 2147483647 prefab: {fileID: 6464593389800732888, guid: bcf7ecf1c66d8dd4286218db6717e0ac, type: 3} - bendFactor: 0 navMeshLod: 2147483647 prefab: {fileID: 343309607996512359, guid: dfd46d58af019c84a9e9544042f5dea5, type: 3} randomizations: - weight: 50 scaleHeightRange: {x: 0.8, y: 1.2} scaleWidthRange: {x: 0.8, y: 1.2} sink: 0 scaleMultiplierAtBoundaries: 0.72 weightRange: {x: 0, y: 99999} flags: 16 - weight: 50 scaleHeightRange: {x: 0.8, y: 1.2} scaleWidthRange: {x: 0.8, y: 1.2} sink: 0 scaleMultiplierAtBoundaries: 0.72 weightRange: {x: 0, y: 99999} flags: 16 - weight: 50 scaleHeightRange: {x: 0.8, y: 1.2} scaleWidthRange: {x: 0.8, y: 1.2} sink: 0 scaleMultiplierAtBoundaries: 0.72 weightRange: {x: 0, y: 99999} flags: 16 - weight: 50 scaleHeightRange: {x: 0.8, y: 1.2} scaleWidthRange: {x: 0.8, y: 1.2} sink: 0 scaleMultiplierAtBoundaries: 0.72 weightRange: {x: 0, y: 99999} flags: 16 - weight: 50 scaleHeightRange: {x: 0.8, y: 1.2} scaleWidthRange: {x: 0.8, y: 1.2} sink: 0 scaleMultiplierAtBoundaries: 0.72 weightRange: {x: 0, y: 99999} flags: 16 - weight: 50 scaleHeightRange: {x: 0.8, y: 1.2} scaleWidthRange: {x: 0.8, y: 1.2} sink: 0 scaleMultiplierAtBoundaries: 0.72 weightRange: {x: 0, y: 99999} flags: 16 - weight: 50 scaleHeightRange: {x: 0.8, y: 1.2} scaleWidthRange: {x: 0.8, y: 1.2} sink: 0 scaleMultiplierAtBoundaries: 0.72 weightRange: {x: 0, y: 99999} flags: 16 seed: 90 poissonDisk: {fileID: 570998590550230969, guid: 1e884d56bc6f441a9a9553bc6b29638a, type: 3} poissonDiskStrength: 1.647 density: 3.9 occludeOthers: 1 occludedByOthers: 1 minDistanceFromTree: 0 maxDistanceFromTree: 0 minDistanceFromObject: 0 maxDistanceFromObject: 0 minDistanceFromParent: 0 maxDistanceFromParent: 0 sdfClamp: 0 minHeight: -99999 heightModAmount: 0 heightModWidth: 5 layer: {fileID: 0} layerWeight: 0 layerWidth: 5 filterSet: falloffFilter: filterType: 2 texture: {fileID: 0} textureChannel: 0 textureParams: {x: 1, y: 0} textureRotationScale: {x: 0, y: 1, z: 0, w: 0} splineArea: {fileID: 0} splineAreaFalloff: 0 splineAreaFalloffBoost: 0 easing: blend: 0 noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 falloffRange: {x: 0.8, y: 1} paintMask: bytes: size: 256 weight: 1 weightNoise: noiseType: 2 noiseSpace: 1 frequency: 3.79 amplitude: 20.73 offset: 86.7 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 weight2Noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 weight3Noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 weight2NoiseOp: 0 weight3NoiseOp: 0 version: 1 heightFilter: enabled: 0 weight: 1 range: {x: 0, y: 500} smoothness: {x: 20, y: 20} noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 slopeFilter: enabled: 1 weight: 1 range: {x: 0, y: 18.423819} smoothness: {x: 5, y: 5} noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 angleFilter: enabled: 0 weight: 1 range: {x: 0, y: 90} smoothness: {x: 12, y: 12} noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 curvatureFilter: enabled: 0 weight: 1 range: {x: 0.6, y: 1} smoothness: {x: 0.1, y: 0.1} noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 textureFilterEnabled: 0 otherTextureWeight: 1 textureFilters: [] --- !u!1 &9016698818554624614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6392254448624649049} - component: {fileID: 6665853867037720058} m_Layer: 0 m_Name: Mixed Bushes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6392254448624649049 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9016698818554624614} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 300, y: 120, z: 300} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2537219081889986430} m_Father: {fileID: 0} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &6665853867037720058 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9016698818554624614} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b4bf26f98a5cf432c9fc38d26532b7b7, type: 3} m_Name: m_EditorClassIdentifier: filter: filterType: 2 texture: {fileID: 0} textureChannel: 0 textureParams: {x: 1, y: 0} textureRotationScale: {x: 0, y: 1, z: 0, w: 0} splineArea: {fileID: 0} splineAreaFalloff: 0 splineAreaFalloffBoost: 0 easing: blend: 0 noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 falloffRange: {x: 0.8, y: 1} paintMask: bytes: size: 256