%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &4892933767490411742 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3198078519751072744} - component: {fileID: 2082669186088767030} m_Layer: 0 m_Name: Flower Field m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3198078519751072744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4892933767490411742} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 300, y: 120, z: 300} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7827674834179958618} m_Father: {fileID: 0} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2082669186088767030 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4892933767490411742} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b4bf26f98a5cf432c9fc38d26532b7b7, type: 3} m_Name: m_EditorClassIdentifier: filter: filterType: 2 texture: {fileID: 0} textureChannel: 0 textureParams: {x: 1, y: 0} textureRotationScale: {x: 0, y: 1, z: 0, w: 0} splineArea: {fileID: 0} splineAreaFalloff: 0 splineAreaFalloffBoost: 0 easing: blend: 0 noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 falloffRange: {x: 0.8, y: 1} paintMask: bytes: size: 256 --- !u!1 &7818457725477979532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7827674834179958618} - component: {fileID: 5649900477095861287} m_Layer: 0 m_Name: Flowers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7827674834179958618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7818457725477979532} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3198078519751072744} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &5649900477095861287 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7818457725477979532} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 46ccaf781b4274541be57b97da3dabda, type: 3} m_Name: m_EditorClassIdentifier: prototype: prototype: {fileID: 8826643671502240121, guid: 928775bcb987ce34db400062f7e9f12d, type: 3} alignToGround: 0 density: 1.3 dryColor: {r: 1, g: 1, b: 1, a: 1} healthyColor: {r: 1, g: 1, b: 1, a: 1} holeEdgePadding: 0 minWidth: 1 maxWidth: 1.3 minHeight: 1 maxHeight: 1.3 noiseSeed: 21 noiseSpread: 1 positionJitter: 0 prototypeTexture: {fileID: 0} renderMode: 1 targetCoverage: 0 useInstancing: 1 useDensityScaling: 1 usePrototypeMesh: 1 filterSet: falloffFilter: filterType: 0 texture: {fileID: 0} textureChannel: 0 textureParams: {x: 1, y: 0} textureRotationScale: {x: 0, y: 1, z: 0, w: 0} splineArea: {fileID: 0} splineAreaFalloff: 0 splineAreaFalloffBoost: 0 easing: blend: 0 noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 falloffRange: {x: 0.8, y: 1} paintMask: bytes: size: 256 weight: 1 weightNoise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 weight2Noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 weight3Noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 weight2NoiseOp: 0 weight3NoiseOp: 0 version: 1 heightFilter: enabled: 0 weight: 1 range: {x: 90, y: 500} smoothness: {x: 0.2, y: 0.2} noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 slopeFilter: enabled: 1 weight: 1 range: {x: 0, y: 5.8351307} smoothness: {x: 6.3157897, y: 6.3157897} noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 angleFilter: enabled: 0 weight: 1 range: {x: 0, y: 90} smoothness: {x: 12, y: 12} noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 curvatureFilter: enabled: 0 weight: 1 range: {x: 0.6, y: 1} smoothness: {x: 0.1, y: 0.1} noise: noiseType: 0 noiseSpace: 0 frequency: 10 amplitude: 1 offset: 0 balance: 0 texture: {fileID: 0} textureST: {x: 0, y: 0, z: 1, w: 1} channel: 0 textureFilterEnabled: 0 otherTextureWeight: 1 textureFilters: [] occludedByOthers: 1 spacialThinning: {x: 0, y: 0} minDistanceFromTree: 0 maxDistanceFromTree: 0 minDistanceFromObject: 0 maxDistanceFromObject: 0 minDistanceFromParent: 0 maxDistanceFromParent: 0 sdfClamp: 0 weightRange: {x: 0, y: 999999}