%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &5220758405366137636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5970028486211581571} - component: {fileID: 4381215684612015841} m_Layer: 0 m_Name: Front m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5970028486211581571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5220758405366137636} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 9} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5144538410220051596} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &4381215684612015841 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5220758405366137636} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 09f4dabc344fd4e95b537d5dd6daab7a, type: 3} m_Name: m_EditorClassIdentifier: config: {fileID: 11400000, guid: 79b2818edace1714c9bb192f2a31bcd0, type: 2} --- !u!1 &5489539133220357686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5144538410220051596} - component: {fileID: 8127530545011479337} - component: {fileID: 6282027464295917539} - component: {fileID: 5979220234647506837} m_Layer: 0 m_Name: Road m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5144538410220051596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5489539133220357686} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5970028486211581571} - {fileID: 6137649266498112094} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8127530545011479337 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5489539133220357686} m_Mesh: {fileID: -8634060567236447461, guid: fb5d63d178b94804db2c4147fc635e54, type: 3} --- !u!23 &6282027464295917539 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5489539133220357686} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 92d3296a15f84014a9a3fcf7f176e07e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &5979220234647506837 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5489539133220357686} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 628828d0beed94ac4920e726cf8ec98d, type: 3} m_Name: m_EditorClassIdentifier: modifiesTerrain: 1 connectionPoints: - connector: {fileID: 4381215684612015841} container: {fileID: 0} road: {fileID: 0} front: 0 - connector: {fileID: 7929500949471873952} container: {fileID: 0} road: {fileID: 0} front: 0 defaultChoiceData: roadPrefab: {fileID: 0} overlayEntries: - label: Side prefab: {fileID: 0} none: 0 config: {fileID: 11400000, guid: 79b2818edace1714c9bb192f2a31bcd0, type: 2} splineForAreaEffects: {fileID: 0} spawns: [] --- !u!1 &7788967012570764082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6137649266498112094} - component: {fileID: 7929500949471873952} m_Layer: 0 m_Name: Back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6137649266498112094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7788967012570764082} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: -9} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5144538410220051596} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!114 &7929500949471873952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7788967012570764082} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 09f4dabc344fd4e95b537d5dd6daab7a, type: 3} m_Name: m_EditorClassIdentifier: config: {fileID: 11400000, guid: 79b2818edace1714c9bb192f2a31bcd0, type: 2}