using System; using KWS; using UnityEngine; public class WaterTest : MonoBehaviour { // public WaterSystem waterSystem; private void Start() { // WaterSystem.QualitySettings.RefractionMode = WaterSystem.QualitySettings.UsePlanarReflection = true; WaterSystem.QualitySettings.PlanarReflectionResolutionQuality = WaterQualityLevelSettings.PlanarReflectionResolutionQualityEnum.Low; } }