/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/ using FairyGUI; using FairyGUI.Utils; using NBC; namespace NBF { public partial class MainMenu { public const string URL = "ui://6hgkvlauh6z617p"; public BtnInputControl BtnPrev; public BtnInputControl BtnNext; public GList List; public GButton BtnSetting; public GButton BtnNotice; public GButton BtnActivity; public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); BtnPrev = (BtnInputControl)GetChild("BtnPrev"); BtnNext = (BtnInputControl)GetChild("BtnNext"); List = (GList)GetChild("List"); BtnSetting = (GButton)GetChild("BtnSetting"); BtnNotice = (GButton)GetChild("BtnNotice"); BtnActivity = (GButton)GetChild("BtnActivity"); OnInited(); UILanguage.TrySetComponentLanguage(this); } } }