/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/ using FairyGUI; using FairyGUI.Utils; using NBC; namespace NBF { public partial class SettingInputItem { public const string URL = "ui://hxr7rc7p5dtx1c"; public GImage back; public GTextField TextName; public KeyboardInput BtnKeyboard; public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); back = (GImage)GetChild("back"); TextName = (GTextField)GetChild("TextName"); BtnKeyboard = (KeyboardInput)GetChild("BtnKeyboard"); OnInited(); UILanguage.TrySetComponentLanguage(this); } } }